Search found 44 matches
- Fri May 25, 2012 2:21 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 359806
Re: Löve Frames - A GUI Library
Here is one. Press M and it will pop up with a panel with text on it.
- Fri May 25, 2012 1:50 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 359806
Re: Löve Frames - A GUI Library
Yeah I forgot about unzipping the .love file. Haven't played with Love in awhile.
Do you know what the issue could be that when I use the text control that it stops drawing tiles and player on the screen?
I use the Advance Tile Loader library for the tiles.
Do you know what the issue could be that when I use the text control that it stops drawing tiles and player on the screen?
I use the Advance Tile Loader library for the tiles.
- Thu May 24, 2012 8:08 pm
- Forum: Libraries and Tools
- Topic: Advanced Tiled Loader - No longer maintained
- Replies: 260
- Views: 179677
Re: Advanced Tiled Loader
So after spending a few hours trying to figure this out I got nowhere. The character will not move tiles and only will change it's looking direction. Apparently it's not getting passed: if tile == nil then return end So I believe it thinks the tile is nil and I can't figure out how to fix this. So i...
- Thu May 24, 2012 1:05 am
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 359806
Re: Löve Frames - A GUI Library
Do you mind posting the code for your demo? I read the documentation and what not but I believe I must be doing something wrong as nothing works. It will draw like a button but the doclick function won't work it seems. Love the look of the library though. Reminds me of Garry's Mod's DERMA or GWEN by...