Search found 1057 matches

by ivan
Wed Jun 28, 2017 5:04 pm
Forum: Support and Development
Topic: Tile Collision Master Question: How do I sculpt my own custom heightmaps?
Replies: 4
Views: 175

Re: Tile Collision Master Question: How do I sculpt my own custom heightmaps?

It isn't called "Tile Collision Master", it's just "Tile Collision", the word master is only there because you downloaded from the default branch Yea, still "The Collision Master" is kind of a cool name. :) really poorly thought out name for a 'product' that the entirety of what it does is make til...
by ivan
Mon Jun 26, 2017 6:03 am
Forum: Support and Development
Topic: Tile Collision Master Question: How do I sculpt my own custom heightmaps?
Replies: 4
Views: 175

Re: Tile Collision Master Question: How do I sculpt my own custom heightmaps?

Hello. Collisions are a hard problem... if you bodge the collision system, then you can expect all sorts of glitches. I don't want to drag myself down with rules about where all slopes on the map are allowed to go You most certainly should take those rules into consideration, in order to limit the s...
by ivan
Tue Jun 20, 2017 4:09 am
Forum: Support and Development
Topic: Developing directly on the Android system
Replies: 14
Views: 513

Re: Developing directly on the Android system

eventually you may need a BlueTooth keyboard
At which point you might as well just use a laptop. :)
by ivan
Mon Jun 19, 2017 5:05 am
Forum: Support and Development
Topic: Developing directly on the Android system
Replies: 14
Views: 513

Re: Developing directly on the Android system

All the good asset creation tools like Photoshop, Audacity, etc are NOT available for Android so you're not going to get much work done. And if you just plan to do strictly programming, then you're still going to need a few windows open so you can review the documentation, tutorials, etc - in the be...
by ivan
Mon May 29, 2017 8:55 am
Forum: Games and Creations
Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
Replies: 67
Views: 5322

Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.

I've run into this issue while defining `button_with_url` (it is similar to `button`, but has an associated url, which is opened on click). Instead of inheriting `button` I've simply copied most of the code. Probably, no the best solution, but it can be tolerated as long as it is not overused. One ...
by ivan
Mon May 29, 2017 6:35 am
Forum: General
Topic: Looking to set up a team for programming something (anything)
Replies: 6
Views: 511

Re: Looking to set up a team for programming something (anything)

Lucy, it's more effective when you start making something cool and THEN allow people to join in.
by ivan
Sun May 28, 2017 5:52 am
Forum: Games and Creations
Topic: Need Critique on Tutorial Series on Making Arkanoid-type Game.
Replies: 67
Views: 5322

Re: Need Critique on Tutorial Series on Making Arkanoid-type Game.

Hey Noway, well done there and impressive amount of prescience! Looks fine, I don't have any major issues with the code. Regarding the GUI buttons, I think it's really helpful having a GUI container, something like: function gui.new_container( o ) return { position = o.position or vector( 0, 0 ), wi...
by ivan
Sun May 28, 2017 5:25 am
Forum: General
Topic: Need help with shotgun blast logic
Replies: 8
Views: 360

Re: Need help with shotgun blast logic

The code might work, but it's not super efficient or clear. Here are my suggestions: -- check if we are allowed to fire if cooldown > 0 then cooldown = cooldown - dt return end -- angle local a = player.direction -- speed local s = 100 -- offset local xo, yo = 14, 5 local x = player.x + math.cos(a)*...
by ivan
Tue May 23, 2017 3:06 am
Forum: Games and Creations
Topic: Breaking Fast on Steam!
Replies: 11
Views: 1043

Re: Breaking Fast on Steam!

Congratulations on the Steam release! I think having online support is by far the most exciting feature. The graphics look OK, but I'm not 100% sold on the animations. Since the graphics style looks hand-drawn, I would like to see more personality in the animations. I'm talking about over the top ke...
by ivan
Mon May 22, 2017 6:15 pm
Forum: Support and Development
Topic: [SOLVED] Help with custom settings / save files?
Replies: 7
Views: 431

Re: Help with custom settings / save files?

What is the best way to save a table to a file (possibly without serialization)? There is no "best way to save data". You don't go to the grocery store and ask for the "best type of fruit", right? Personally, I like to keep the code simple - saving everything as a "flat" table works pretty well. Wh...