Search found 26 matches

by azin
Mon Feb 07, 2011 3:27 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

nvm installed it on my other pc and its working. now to do some changes on the current game builder.
by azin
Mon Feb 07, 2011 2:53 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

The point is less that "the codes have changed" and more that everything is just plain incompatible. Callbacks are renamed, modules removed, modules added, module functions removed, added and changed, everything is different. 0.5.0 is obsolete, essentially. No-one here uses it. Don't both...
by azin
Mon Feb 07, 2011 2:38 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

From my understanding you'd have to completely rewrite substantial parts of your code if you were to switch between 0.5 and 0.6/0.7. I think many of the changes were direct improvements, so it kind of hurts to go back to a version that you know doesn't do things quite as well as you're used to. wel...
by azin
Mon Feb 07, 2011 2:25 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

yea i kno o_o lol, but my Game builder comes with the 5.0 installer, and 5.0 .dll files inside the LuaGameBuilder folder so you dont have to install 5.0 and still enjoy the newer version. just click build and you got yourself a .exe build from 5.0 files. The 5.0 api isn't that much of a difference....
by azin
Mon Feb 07, 2011 2:14 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

yea i kno o_o lol, but my Game builder comes with the 5.0 installer, and 5.0 .dll files inside the LuaGameBuilder folder so you dont have to install 5.0 and still enjoy the newer version. just click build and you got yourself a .exe build from 5.0 files. The 5.0 api isn't that much of a difference.
by azin
Mon Feb 07, 2011 1:09 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Re: Love Game Builder

it took me awhile to learn how to completely use it, and the way it works (the saving variables and files and loading files outside the .exe/.love) if you want a lua game/app to be built with only main.lua, and game.conf and make it so that it loads files outside the .exe/.love for example loads a b...
by azin
Mon Feb 07, 2011 12:47 am
Forum: Libraries and Tools
Topic: Love Game Builder - Supports 5.0, 7.0
Replies: 18
Views: 13154

Love Game Builder - Supports 5.0, 7.0

Updates: Uploaded GameBuilder7.0v3 for love 7.0 version. i fixed all the bugs and added some new functions. GameBuilder 7.0v2 Changelog: new mouse category with mouse functions. more audio options More font options fixed all the bugs fixed most of the bugs making it stable and more compatible with l...
by azin
Tue Aug 17, 2010 9:11 am
Forum: Support and Development
Topic: need help creating a save/load function
Replies: 2
Views: 1017

need help creating a save/load function

i was able to make love2d save a file but in the destination "%appdata%\Love\" i want to know if there is a way to save it in the folder where the game is located like for example i run the game in the C:\Program Files\Love\ and when it saves it saves in the Love folder, and a load functio...
by azin
Sat Jun 05, 2010 5:47 am
Forum: Support and Development
Topic: need help with a Multiplayer game
Replies: 7
Views: 2052

Re: need help with a Multiplayer game

nice. thanks for the info i'm going to mess around with the codes and examples that you put up to get a better idea.
by azin
Mon May 31, 2010 7:19 am
Forum: Support and Development
Topic: need help with a Multiplayer game
Replies: 7
Views: 2052

Re: need help with a Multiplayer game

yea it looks tricky lol. is there any guides out there that will explain on how to make one?