Search found 7 matches

by penguin321
Thu Nov 29, 2012 9:43 pm
Forum: Support and Development
Topic: How do I check if the player "sees" an object?
Replies: 2
Views: 1901

How do I check if the player "sees" an object?

I know its hard to understand what I am looking for but its kind of hard to explain... I have a value that is the players angle of view, And an Field Of View value. And an object with x,y values. How can I check if the object can be 'seen' by the player using the FOV? If you cant understand I will i...
by penguin321
Thu Nov 01, 2012 3:17 pm
Forum: Support and Development
Topic: LUBE problem
Replies: 3
Views: 2349

Re: LUBE problem

Have you tried using the older LUBE?
by penguin321
Wed Oct 24, 2012 5:48 pm
Forum: Libraries and Tools
Topic: comptest - A simulated love computer! RELEASED
Replies: 6
Views: 4838

Re: comptest - A simulated love computer!

Update on fonts:
szDnL.png
szDnL.png (21.6 KiB) Viewed 396 times
Now that the actual images are done im going to work on turning a string into the corresponding letters on screen.
by penguin321
Wed Oct 24, 2012 5:25 pm
Forum: Libraries and Tools
Topic: comptest - A simulated love computer! RELEASED
Replies: 6
Views: 4838

Re: comptest - A simulated love computer!

Ill post a .love as soon as i finish fonts.
by penguin321
Wed Oct 24, 2012 4:05 pm
Forum: Libraries and Tools
Topic: comptest - A simulated love computer! RELEASED
Replies: 6
Views: 4838

comptest - A simulated love computer! RELEASED

Recently I've been working on something called comptest. It is not very far yet but I feel it can go a long way. I am planning to add a way to program with lua and maybe simulated hardware. here are some very early screenshots of images and working on font: JAyX8.png X6ZzR.png DwNPU.png 4neQF.png bU...
by penguin321
Mon Oct 22, 2012 4:10 pm
Forum: Support and Development
Topic: problem with loop?
Replies: 5
Views: 2577

Re: problem with loop?

sorry but what I was looking for was for it to draw a white square for every 1 and not draw a square for every 0 in the table. yet again the table: comptest.screen = {{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,0,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,...
by penguin321
Sun Oct 21, 2012 6:31 pm
Forum: Support and Development
Topic: problem with loop?
Replies: 5
Views: 2577

problem with loop?

I have been working on a project recently but i came across an error i cant seem to resolve... So... I have a table : comptest.screen = {{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,1,1},{1,1,1,1,1,1,1,1,1,1,1,...