Search found 28 matches

by Yell0w
Thu Jan 10, 2013 11:04 am
Forum: Support and Development
Topic: Line Thickness - love.graphics.rectangle
Replies: 2
Views: 3170

Line Thickness - love.graphics.rectangle

Hi, is it possible to specify the width of the line when drawing shapes? I have increased the radius etc when creating thicker borders for circles and i could do the same for rectangles, but i was wondering if there was a property for the width of a given line/circle. Here is my bloated way of doing...
by Yell0w
Tue Jan 08, 2013 6:59 pm
Forum: General
Topic: Mac or Pc?
Replies: 13
Views: 4030

Re: Mac or Pc?

I have tried mac a few times, i could not figure out how to get the right mouse button to work :cry:
by Yell0w
Tue Jan 08, 2013 6:42 pm
Forum: Support and Development
Topic: Help with making a game
Replies: 7
Views: 2921

Re: Help with making a game

You can use the buildt in function love.mousepressed like this:

Code: Select all

function love.mousepressed(x, y, button)
	if x <= 120 and y <= 120 then
       --     code for enabling a X or O 
       end

end
by Yell0w
Tue Jan 08, 2013 2:16 pm
Forum: Support and Development
Topic: Cancelling out affecting force
Replies: 4
Views: 1797

Re: Cancelling out affecting force

That did the trick! Again thanks for taking the time. I have added the love file with the changes you suggested and victory conditions :)
A Mazing Journey.love
v2
(4.48 KiB) Downloaded 196 times
by Yell0w
Tue Jan 08, 2013 1:39 pm
Forum: Support and Development
Topic: Cancelling out affecting force
Replies: 4
Views: 1797

Re: Cancelling out affecting force

Thanks for taking the time saegor those lines really improved my love :)
by Yell0w
Tue Jan 08, 2013 11:34 am
Forum: Support and Development
Topic: Need help with different font sizes
Replies: 2
Views: 3215

Re: Need help with different font sizes

I think there is an example of this in the demo that comes with love, the sinescroller
by Yell0w
Tue Jan 08, 2013 11:30 am
Forum: Support and Development
Topic: Cancelling out affecting force
Replies: 4
Views: 1797

Cancelling out affecting force

Im having trouble finding out how to cancel the affecting force on an object. Using physics.body i am moving a ball, and when i reset my game (with the R button) the force from before still applies to the object. How can i cancel out this force without having to create an entirely new body? Should i...
by Yell0w
Tue Jan 08, 2013 7:48 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1064003

Re: Avatars: OBEY!

wtf srcn ...