Search found 221 matches
- Sat Feb 18, 2012 10:57 am
- Forum: A Whiff of Steam
- Topic: "A Whiff of Steam" story contest - and the winner is....
- Replies: 32
- Views: 162393
Re: "A Whiff of Steam" story contest - and the winner is....
If community says so I have to agree, so I think that's official. Remember that this project never had single leader - its leader used to be community as stated in commonly agreed project rules, so it was decided by whole community by lack of interest. I feel sad about it and hoped to see it raise a...
- Tue Sep 06, 2011 6:05 am
- Forum: A Whiff of Steam
- Topic: help needed (tiles, character)
- Replies: 15
- Views: 370191
Re: help needed (tiles, character)
Ohh, that's nice ![Smile :)](./images/smilies/ms-smile.png)
I already imported your new character into git repo. Good work!
![Smile :)](./images/smilies/ms-smile.png)
I already imported your new character into git repo. Good work!
- Fri Aug 12, 2011 2:04 pm
- Forum: A Whiff of Steam
- Topic: help needed (tiles, character)
- Replies: 15
- Views: 370191
Re: help needed (tiles, character)
who knows, maybe not. Wait a few bits more - I'm counting to byte (or maybe hobbyte?) and plan to do some work on it again - if I will not be completely alone on thisbartbes wrote:You're only a bit late.
![Wink ;)](./images/smilies/ms-wink.png)
- Sun Mar 13, 2011 1:51 pm
- Forum: A Whiff of Steam
- Topic: "A Whiff of Steam" story contest - and the winner is....
- Replies: 32
- Views: 162393
Re: "A Whiff of Steam" story contest - and the winner is....
I came here today to announce, that Aaron (partymetroid, winner of our contest) decided that he does not want to write for games, we wish you good luck with novel writing you mentioned :) He will probably explain his decision better himself so I'm leaving it up to him. Anyway, because no story was s...
- Sun Mar 06, 2011 2:14 pm
- Forum: A Whiff of Steam
- Topic: Taking short break
- Replies: 2
- Views: 45967
Taking short break
I'd like to announce, that I'm taking short break from working on Whiff (I expect 4 months). I got slightly tired from working almost alone on it for nearly year with spoken support from Bart and Robin only. Made 60 commits to code only this year and no one commited anything else since William got b...
- Sun Mar 06, 2011 1:49 pm
- Forum: A Whiff of Steam
- Topic: First stage of iteration 2 rewrite done
- Replies: 0
- Views: 40135
First stage of iteration 2 rewrite done
Hi, today I uploaded to github the file prototype1_iteration2_wip7.love . After few wip releases that were partially working (we were in progress of rewriting projection and coordinates code which temporary broken some features we did not got into yet) we finally are back at features stage at which ...
- Sat Mar 05, 2011 6:34 pm
- Forum: A Whiff of Steam
- Topic: Coding sprint TODO list
- Replies: 2
- Views: 44983
Re: Coding sprint TODO list
Currently, we should have all the functionality of old "trimetric" release back and in place!
You can check how it looks in prototype1_iteration2_wip6.love - notice, that it's still not finished, but lots of things are fixed already.
You can check how it looks in prototype1_iteration2_wip6.love - notice, that it's still not finished, but lots of things are fixed already.
- Sat Feb 26, 2011 3:15 pm
- Forum: A Whiff of Steam
- Topic: Coding sprint TODO list
- Replies: 2
- Views: 44983
Re: Coding sprint [2]
We are sprinting today. I will be on our channel starting around 20 CEST.
- Sat Feb 19, 2011 9:21 pm
- Forum: Support and Development
- Topic: luagl in Love
- Replies: 5
- Views: 5761
- Sun Feb 13, 2011 11:58 am
- Forum: Support and Development
- Topic: NPC chasing the player
- Replies: 21
- Views: 17393
Re: NPC chasing the player
I don't want to spam the forum with topics but I am in need of assistance. I'm trying to find examples of a script/function that would allow me to have a number of 'enemies' chase the player around a fixed area/room, basically flocking to wherever the player has moved to. I suppose a bit like they ...