Search found 47 matches
- Sun Jul 27, 2014 6:24 pm
- Forum: Games and Creations
- Topic: Break a Noid - a shameless Arkanoid/Breakout clone
- Replies: 3
- Views: 3535
Re: Break a Noid - a shameless Arkanoid/Breakout clone
Neat, I like breakout games! This is really polished. Well done. I gotta stop playing now because I have to go study... Got to level 6. It works very well and it's fun. Everyone, give this one a spin! Thanks a lot. :awesome: Once, the ball got split up into three balls and one of them was moving pe...
- Sat Jul 26, 2014 9:01 pm
- Forum: Games and Creations
- Topic: Break a Noid - a shameless Arkanoid/Breakout clone
- Replies: 3
- Views: 3535
Break a Noid - a shameless Arkanoid/Breakout clone
Hi everyone, After getting lost myself in project too big for the beginner I am, I decided to go for a simpler project: a Breakout/Arkanoid clone. After doing the the engine in a few hours, I couldn't help myself and had to make an editor that took me days and days to complete. Anyway, first, some s...
- Fri May 23, 2014 8:58 pm
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
Amazing man, thanks a lot. The thing is that I've been experimenting this project for quite some time, I need to clean the code before continuing.
Many kudos again.
Many kudos again.
- Fri May 23, 2014 11:24 am
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
could perhaps provide the .love so that I and others following this can trouble shoot ourselves and provide a solution? Sure, I've tried to make it light, as it a bit of a mess at the moment. Please note that only the mouse controls are more or less working at the moment. Thanks for having a look. ;)
- Fri May 23, 2014 7:06 am
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 914
- Views: 748634
Re: Simple Tiled Implementation - STI v0.7.4
Thanks a lot! Silly me, it was in the documentation.
- Thu May 22, 2014 2:06 pm
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
The fact that offsetting the drawing of the box corrects the visual issue shows the initial problem : (revert the drawing of the hit box to not be offset if it is still offset) Then you will need to offset the created hitbox shape--> Try using this: ship.shape = love.physics.newPolygonShape( -4,-4,...
- Thu May 22, 2014 12:39 pm
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
ive dealt with this before in the past and i think its the following : you would need to draw the hit box from its center, at the moment you are drawing it from the top left, OR you would need to draw the image from its true center as the hitbox it drawn correctly. -- As a question to help, are you...
- Thu May 22, 2014 12:26 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 914
- Views: 748634
Re: Simple Tiled Implementation - STI v0.7.4
Hi there, I've been using a previous version of STI in my current project and it was working fine. It was version 0.6.4, I think. As I'm getting to the point where I want to really use Tiled to design a level I decided to update to the current version. And I have a problem with love.graphics.scale ....
- Wed May 21, 2014 9:05 am
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
Hi, Thanks for your answer. :) Unfortunately I tried to offset the shape. Visually it works, but the body is still rotating around the same spot and the collision don't match the visual. :oops: To illustrate that: http://i58.tinypic.com/2jayan8.jpg The ship is following the mouse pointer, the rotati...
- Tue May 20, 2014 1:32 pm
- Forum: Support and Development
- Topic: Is it possible to offset rotation axis in Physics?
- Replies: 11
- Views: 5696
Re: Is it possible to offset rotation axis in Physics?
Hi again,
It's been a long time but I still couldn't find any answer, so I'll try to up my message once, in case someone with the answer didn't saw it at the time.
It's been a long time but I still couldn't find any answer, so I'll try to up my message once, in case someone with the answer didn't saw it at the time.