Search found 206 matches
- Wed Apr 22, 2015 3:06 am
- Forum: Ports
- Topic: LöveFTW - preview release
- Replies: 81
- Views: 205802
Re: LöveFTW - preview release
IDK know what is happening but it seems like the app isn't being packaged corrected because essential files cannot be found... But you say it works on you win8 computer... that is strange.
- Sat Apr 18, 2015 9:28 pm
- Forum: Support and Development
- Topic: [SOLVED] Module loading error...
- Replies: 1
- Views: 1542
Re: Module loading error...
You write: require "cron.lua" but it should be: require "cron" Lua in later versions automatically adds the ".lua" when using the require function Also I noticed that you don't return anything in 1.lua If you don't add a "return somthing" at the end of the fil...
- Thu Apr 16, 2015 4:27 pm
- Forum: General
- Topic: Name share.
- Replies: 8
- Views: 2566
Re: Name share.
Good joke all the same.T-Bone wrote:To be fair, it's not really my joke (https://xkcd.com/10/ and https://xkcd.com/327/)
- Thu Apr 16, 2015 4:22 pm
- Forum: LÖVE-Android
- Topic: love-android-sdl2 (native, 0.9.2)
- Replies: 324
- Views: 451678
Re: love-android-sdl2 (native, 0.9.2)
Edit: Hadn't occurred to me that you'd likely do this in the packaging step, so for basic testing with .love's and main.lua's, should I rebuild the apk myself with the orientation specified? Yeah I think that is how you have to do it... Seems silly to have to rebuild the entire apk for just that bu...
- Thu Apr 16, 2015 1:18 pm
- Forum: General
- Topic: Name share.
- Replies: 8
- Views: 2566
Re: Name share.
Hahaha that one is the best!T-Bone wrote: "Help I'm trapped in the business card factory Inc."?
- Wed Apr 15, 2015 3:55 pm
- Forum: General
- Topic: Name share.
- Replies: 8
- Views: 2566
Re: Name share.
World Domination Inc. (That is the name of the "company" that signs the LOVE executables.)
- Wed Apr 15, 2015 3:53 pm
- Forum: General
- Topic: love2d on Java?
- Replies: 9
- Views: 7437
Re: love2d on Java?
I have done plenty of those myselfjjmafiae wrote:Omg brain fart sorry xD
- Wed Apr 15, 2015 3:51 pm
- Forum: Support and Development
- Topic: [SOLVED]HELP! How to make a dll available for Love2D ?
- Replies: 34
- Views: 15288
Re: HELP! How to make a dll available for Love2D ?
Can you post the error that is given in the console? Or does LOVE really crash?
Can you post the C/C++ source? That would be really helpful for us to help you.
Can you post the C/C++ source? That would be really helpful for us to help you.
- Wed Apr 15, 2015 3:44 pm
- Forum: Ports
- Topic: [Obsolete] LöveFTW progress thread
- Replies: 22
- Views: 17919
Re: LöveFTW progress thread
And Windows devices are very well optimized. .... Ummm from what I just said... no they are not. The windows desktop is nice and optimized because of its direct use of COM but not the metro apps. :( It is too bad... I would definitely like to see a performance comparison though. Maybe, just maybe m...
- Tue Apr 14, 2015 3:44 pm
- Forum: Ports
- Topic: Yae - Game engine for MoonScript, in MoonScript
- Replies: 59
- Views: 55350
Re: NÖN [Windows, Linux, OS X, Android, iOS, Ouya]
I was working on NIDE and I decided to go with some nice minimalistic look. Build and Start buttons will be probably above file tree at left: Sounds good to me :) I noticed that a part of the dropdown arrow is cut off by the edge of the window... just a small thing. Again, nice work! ;) I will try ...