+1S0lll0s wrote:Of course PRs are welcome for any of my repos, but especially for the LÖVE for Newbies ebook!
Search found 65 matches
- Sat Oct 17, 2015 5:56 pm
- Forum: General
- Topic: Hacktober Fest
- Replies: 10
- Views: 5004
Re: Hacktober Fest
- Sun Oct 04, 2015 8:27 pm
- Forum: Games and Creations
- Topic: 1px
- Replies: 15
- Views: 5336
Re: 1px
Hello everyone! The minimalist platformer I've been working on for the past few days, 1px, is out on both iOS and Android! And it's free : no ads, no bullshit. I'd love to see who can reach the final boss, he's a pretty tough guy! https://lh3.googleusercontent.com/bfcq1SFTrF-u5C0_mFnP_u2Mki7yyeTtE5...
- Sun Sep 27, 2015 1:15 pm
- Forum: Games and Creations
- Topic: [WIP] Protect Me
- Replies: 13
- Views: 12736
Re: [WIP] Protect Me
awesomebrokenEye wrote:This is great!!
I'm new to programming and am using LOVE as a fun supplement. This gives me some more hope.
Now that I think about it, I should probably start with something simpler like this that's not a full rpg survival/shooter. lol
- Fri Sep 25, 2015 5:17 pm
- Forum: Games and Creations
- Topic: [iOS / Android] GROWL
- Replies: 11
- Views: 5580
Re: [iOS / Android] GROWL
Thanks for the feedback, guys! :awesome: i found a bug: http://imgur.com/StH5TUO May I ask what device you're running on? And how did you get that? Sure. I'm using a Xiaomi Redmi 2 But I guess that the bug is in love-android and not in your game, I got a similar bug with a game made by me, on other...
- Fri Sep 25, 2015 12:22 am
- Forum: Games and Creations
- Topic: [WIP] Protect Me
- Replies: 13
- Views: 12736
[WIP] Protect Me
Hey guys and girls o/ Today, i'm proud to announce the first playable version of my upcoming(and first) game: protect me :awesome: :awesome: :awesome: So.. In this game, you'll control a ship that protects the planet from very bad (and very cute) meteors. Images: (a gif is worth a thousand pictures,...
- Thu Sep 24, 2015 10:31 pm
- Forum: Games and Creations
- Topic: [iOS / Android] GROWL
- Replies: 11
- Views: 5580
- Tue Jul 21, 2015 1:19 pm
- Forum: Ports
- Topic: LöveFTW - preview release
- Replies: 81
- Views: 205791
Re: LöveFTW - preview release
Yeah, that seems to be a problem. If you go into the OpenAL/winrt.vs2013/winrt_and_wp_v8.1 folder and open OpenAL_winsdk8.1.sln in Visual Studio, and then batch build for all configurations, you should then be good to go. This isn't something you should need to do though, I will have to fix that (w...
- Mon Jul 20, 2015 5:24 pm
- Forum: Ports
- Topic: LöveFTW - preview release
- Replies: 81
- Views: 205791
Re: LöveFTW - preview release
I looked and the path breaks on the 'bin' folder (which doesn't exist)T-Bone wrote:Can you look in your directories to see if the .lib mentioned in the error is there or not?
- Mon Jul 20, 2015 1:40 am
- Forum: Ports
- Topic: LöveFTW - preview release
- Replies: 81
- Views: 205791
Re: LöveFTW - preview release
I'm aware of that! As far as I know, only Windows 10 Mobile will have the Android subsystem required for running Astoria apps. They have also made tools for porting iOS apps to Windows 10, that don't have those limitations and run as native UAP apps, which probably fits Löve better, but that way mi...
- Sun Jul 19, 2015 5:13 pm
- Forum: Ports
- Topic: LöveFTW - preview release
- Replies: 81
- Views: 205791
Re: LöveFTW - preview release
Have you taken a look on Microsoft's Project Astoria? According to them, you can port an app for Windows 10 using the same android app code, changing only some details (related to Google services). Maybe the LoveFTW runs better using this path (using the Löve codebase for Android which is pretty mat...