Search found 92 matches
- Fri Sep 18, 2015 11:07 pm
- Forum: Support and Development
- Topic: [Need Help] Loading Dynamic Content (aka mods)
- Replies: 9
- Views: 4030
Re: [Need Help] Loading Dynamic Content (aka mods)
Not sure if I understood things right. I've been building my most recent game to be somewhat modular using metatables, but you don't necessarily need that. If by "modding" do you mean like being able to add stuff to your game? Because then I suggest looping through wherever you're saving u...
- Fri Sep 18, 2015 10:56 pm
- Forum: Support and Development
- Topic: Stabilizing Physics
- Replies: 6
- Views: 4092
Stabilizing Physics
Hello fellow lövers! I'm writing a small little game and I'm trying to avoid using the love physics system because of the issue of having multiple square colliders directly adjacent to each other causing weird collision issues. So I have a pretty solid physics system but the problem is depending how...
- Mon Sep 07, 2015 4:00 pm
- Forum: Games and Creations
- Topic: Game done in 9 days: Disposable
- Replies: 18
- Views: 10498
Re: Game done in 9 days: Disposable
I'm on windows 10 and it worked just fine.
The game is stunningly beautiful. I wish I could draw like that.
Anyways, the concept is fantastic, and I think you should keep developing on this.
The game is stunningly beautiful. I wish I could draw like that.
Anyways, the concept is fantastic, and I think you should keep developing on this.
- Wed Aug 26, 2015 2:27 am
- Forum: Games and Creations
- Topic: YOU MONSTER! - My Ludum Dare 33 Entry
- Replies: 0
- Views: 1084
YOU MONSTER! - My Ludum Dare 33 Entry
So, I finally got around to finishing a game using Love2D and I made this, for Ludum Dare 33. I entered it into the 48 hour competition, and you can download it either on the LD page or on itch.io (both links on the following page). You can see it here: http://ludumdare.com/compo/ludum-dare-33/?acti...
- Sun Aug 23, 2015 6:27 am
- Forum: Support and Development
- Topic: Packaged LOVE exes don't work on Windows 10
- Replies: 1
- Views: 782
Packaged LOVE exes don't work on Windows 10
I followed the instructions just like they are on the page, and it does create an exe file. Problem is, on windows 10, it won't let me run it. It says "This app cant run, contact the software developer"/ Any resolutions? I've even got all the DLLs. Here's what it looks like (ignore game.lo...
- Tue Jul 07, 2015 12:31 am
- Forum: Libraries and Tools
- Topic: a simple color picker
- Replies: 10
- Views: 8648
Re: a simple color picker
I was wondering if I could use either of your color pickers in a project of mine? I don't know exactly what this project is yet, but I can see it being very useful. All credit will be given.
- Sun Jul 05, 2015 12:53 pm
- Forum: Support and Development
- Topic: Any Graphic Designers?
- Replies: 5
- Views: 2628
Re: Any Graphic Designers?
I've tried there, but most of them are either non active or paid. :\
I just thought I could ask around if anyone would like to help
I just thought I could ask around if anyone would like to help
- Sun Jul 05, 2015 4:03 am
- Forum: Support and Development
- Topic: Any Graphic Designers?
- Replies: 5
- Views: 2628
Any Graphic Designers?
Hey there! I'm looking to start a long term project but I myself am not great at all with graphics, nevermind pixel art. So I was wondering if someone on the forums would like to lend a hand in developing the graphics to the game. If you are willing to do this, itd be appreciated if you could give a...
- Sat Jul 04, 2015 3:23 am
- Forum: Games and Creations
- Topic: dir - A match-N puzzle game
- Replies: 20
- Views: 10258
Re: dir - A match-N puzzle game
Took a minute to get the controls, but this is seriously a nice game. Reminds me of tetris in a way.
I love ( and I mean Love with the two dots on the O. xD) the art style. So simple, yet so clean.
You did a fantastic job with this. Well done!
I love ( and I mean Love with the two dots on the O. xD) the art style. So simple, yet so clean.
You did a fantastic job with this. Well done!
- Sat Jul 04, 2015 1:48 am
- Forum: Support and Development
- Topic: Fast grid drawing
- Replies: 7
- Views: 5263
Re: Fast grid drawing
Oh, thank you! I've never used canvases before.
Edit: works like a charm, just increases the loading time. I might not render a whole 1000x1000 grid structure, but instead render a grid only for what the camera can see.
Is there any way you can move canvases? Like translate them across x and y?
Edit: works like a charm, just increases the loading time. I might not render a whole 1000x1000 grid structure, but instead render a grid only for what the camera can see.
Is there any way you can move canvases? Like translate them across x and y?