Search found 690 matches

by Ref
Fri Mar 23, 2018 2:08 am
Forum: Support and Development
Topic: Share a Shader!
Replies: 321
Views: 164197

Re: Share a Shader!

The mysteries of shaders. Don't have a clue as to how this shader works!
by Ref
Thu Mar 15, 2018 3:17 pm
Forum: Support and Development
Topic: Rope Physics Help
Replies: 19
Views: 5857

Re: Rope Physics Help

I always liked Micha's rope simulation.
Contains a lot of interesting code.
Best
by Ref
Sun Dec 17, 2017 6:48 pm
Forum: Support and Development
Topic: rotation question
Replies: 20
Views: 4790

Re: rotation question

Something like this?
by Ref
Sun Dec 17, 2017 6:40 pm
Forum: Support and Development
Topic: rotation question
Replies: 20
Views: 4790

Re: rotation question

Something like this?
Ops, wrong file.
by Ref
Thu Aug 17, 2017 9:24 pm
Forum: Support and Development
Topic: [SOLVED] Error: Attempt to call upvalue (a nil value)
Replies: 2
Views: 2246

Re: Error: Attempt to call upvalue (a nil value)

Code: Select all

local Explosion require 'entities.explosion'
No '=' so no Explosion
by Ref
Mon May 29, 2017 1:34 am
Forum: Support and Development
Topic: Unable to play videos on LÖVE
Replies: 11
Views: 4666

Re: Unable to play videos on LÖVE

See attached file.
Video plays on Love 10.1 but audio is out of sync.
Video does not play but audio does on Love.10.2.
System Windows 7
Is there an example of a video that does play correctly?
by Ref
Tue May 16, 2017 2:57 am
Forum: Support and Development
Topic: Simulated 3D sprite rotation in 2D
Replies: 4
Views: 2412

Re: Simulated 3D sprite rotation in 2D

Maybe you could modify this.
by Ref
Mon May 15, 2017 11:47 pm
Forum: Support and Development
Topic: Simulated 3D sprite rotation in 2D
Replies: 4
Views: 2412

Re: Simulated 3D sprite rotation in 2D

Something like this?
by Ref
Tue Apr 25, 2017 5:44 pm
Forum: General
Topic: setting rectangle angle ? (not image)
Replies: 2
Views: 1248

Re: setting rectangle angle ? (not image)

Example: function rotatingRectangle( mode,x,y,w,h,a,ox,oy,r ) ox = ox or 0 -- if ox & oy not provided, rotate around upper left corner oy = oy or 0 -- if ox,oy = w/2,h/2 then rotation is around center a = a or 0 -- if no angle provided, angle assumed to be zero r = r or 5 -- corner radius love.graph...