Search found 76 matches
- Sun Dec 25, 2016 7:26 pm
- Forum: Libraries and Tools
- Topic: Serial Port Library pure LUA
- Replies: 3
- Views: 5887
Serial Port Library pure LUA
No need for any Java running in the background. Here it is: local serialib = { message = ""; port = ""; mode = ""; } function serialib.openPort(self,port,mode) -- Name of PORT and a mode "r" for reading and "w" for writing local m = mode or "r&q...
- Sun Oct 09, 2016 5:55 pm
- Forum: General
- Topic: Questions about Networking with UDP Tutorial
- Replies: 5
- Views: 2989
Re: Questions about Networking with UDP Tutorial
Last question, If i wanna display the client's ping speed. Is this possible via lua socket?
- Sun Oct 09, 2016 4:54 pm
- Forum: General
- Topic: Questions about Networking with UDP Tutorial
- Replies: 5
- Views: 2989
Re: Questions about Networking with UDP Tutorial
Ahhhhh makes sense. Could I obtain this information via cmd?
- Sun Oct 09, 2016 4:33 pm
- Forum: General
- Topic: Questions about Networking with UDP Tutorial
- Replies: 5
- Views: 2989
Questions about Networking with UDP Tutorial
I followed the instructions of the tutorial "Networking with UDP" https://love2d.org/wiki/Tutorial:Networking_with_UDP I tried it and it worked. I managed to connect a server and some clients within the same computer. However, as soon as I tried connecting to a server from another computer...
- Sun Apr 17, 2016 9:03 pm
- Forum: Games and Creations
- Topic: OUTBREAK - A Pandemic Simulator
- Replies: 4
- Views: 2460
Re: OUTBREAK - A Pandemic Simulator
I understand, but I would like to hear the people's opinion about the UI.Guard13007 wrote:All you showed are a few menu screens... :/ I'm just saying, there's not much to see, so how can I be excited about it?
- Sun Apr 17, 2016 7:38 pm
- Forum: Games and Creations
- Topic: OUTBREAK - A Pandemic Simulator
- Replies: 4
- Views: 2460
- Sat Mar 05, 2016 12:16 am
- Forum: Libraries and Tools
- Topic: Love2D "Serial Port Communication"
- Replies: 7
- Views: 6342
Re: Love2D "Serial Port Communication"
I'll make one later. Stay tuned!Davidobot wrote:Really cool stuff right here!
Any walk-throughs of how to do this?
- Fri Mar 04, 2016 12:07 am
- Forum: Libraries and Tools
- Topic: Love2D "Serial Port Communication"
- Replies: 7
- Views: 6342
Love2D "Serial Port Communication"
I managed to interface my Arduino Uno with Love2D with a bit of Java.
Here is a demo:
https://www.youtube.com/watch?v=LVhdxpY ... e=youtu.be
Here is a demo:
https://www.youtube.com/watch?v=LVhdxpY ... e=youtu.be
- Wed Mar 02, 2016 2:45 am
- Forum: Support and Development
- Topic: How to make a minimap
- Replies: 1
- Views: 1923
How to make a minimap
How do I go about making a minimap? I have a minimap that collects all objects within the world and stores them into a table. I then read iterate through the table and get every object's position and translate it to the minimap. I have a camera object that follows the player throughout the borderles...
- Sat Feb 27, 2016 7:40 pm
- Forum: General
- Topic: Help with Camera Layers
- Replies: 0
- Views: 3078
Help with Camera Layers
I'm trying to implement parallax scrolling but I have ran into a wall. World = {} function World.load() camera:newLayer(1,Player:draw()) -- Adding new layers camera:newLayer(1, function() for _,v in ipairs(Particle) do v:draw() end end) end function World.update(self,dt) for i = #Particle, 1, -1 do ...