Search found 43 matches

by Evil_Bartek
Mon Dec 26, 2011 8:45 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Re: Warping screen?

No i made it as smooth!
by Evil_Bartek
Mon Dec 26, 2011 7:52 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Re: Warping screen?

EVEN BETTER: function love.load() require "conf.lua" char = {posx = 40,posy = 160,width = 40, length = 40, health = 100} end function love.draw() love.graphics.rectangle("fill",char.posx,char.posy,char.width,char.length) end function love.update(dt) if love.keyboard.isDown("...
by Evil_Bartek
Mon Dec 26, 2011 7:52 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Re: Warping screen?

EVEN BETTER: function love.load() require "conf.lua" char = {posx = 40,posy = 160,width = 40, length = 40, health = 100} end function love.draw() love.graphics.rectangle("fill",char.posx,char.posy,char.width,char.length) end function love.update(dt) if love.keyboard.isDown("...
by Evil_Bartek
Mon Dec 26, 2011 7:44 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Re: Warping screen?

I FIXED IT SO ITS BETTER: function love.load() require "conf.lua" char = {posx = 40,posy = 160,width = 40, length = 40, health = 100} end function love.draw() love.graphics.rectangle("fill",char.posx,char.posy,char.width,char.length) end function love.update(dt) if love.keyboard....
by Evil_Bartek
Mon Dec 26, 2011 7:42 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Re: Warping screen?

It works but it's kinda fishy.

It looks like its teleporting.
Can you make its so that if you go out of screen on the right it will only teleport if the left edge touches it?
Is that possible?
by Evil_Bartek
Mon Dec 26, 2011 7:30 pm
Forum: Support and Development
Topic: Warping screen? [RESOLVED]
Replies: 20
Views: 12030

Warping screen? [RESOLVED]

This is my main.lua so far... function love.load() char = {posx = 40,posy = 160,width = 40, length = 40, health = 100} end function love.draw() love.graphics.rectangle("fill",char.posx,char.posy,char.width,char.length) end -- Don't change this, I like it that way ~Evil_Bartek function love...
by Evil_Bartek
Mon Dec 26, 2011 7:05 pm
Forum: Support and Development
Topic: Platformer
Replies: 8
Views: 2622

Re: Platformer

can i make that rectangle an object?
by Evil_Bartek
Mon Dec 26, 2011 3:29 pm
Forum: Support and Development
Topic: Compiling?
Replies: 20
Views: 13195

Re: Compiling?

I've seen a game called not-tetris and it was an exe but was made in love.
by Evil_Bartek
Mon Dec 26, 2011 3:23 pm
Forum: Support and Development
Topic: Platformer
Replies: 8
Views: 2622

Re: Platformer

So lets say I have my character:

Code: Select all

char=love.graphics.rectangle("fill",50, 100, 20, 20)
How do I make gravity physics for him?
Sorry i'm new and i don't know anything about physics in Lua.

I'll set it out and then i'll wait until somebody tells me how to do gravity physics...
by Evil_Bartek
Sun Dec 25, 2011 10:55 pm
Forum: Support and Development
Topic: Collision of a Table of Bullets
Replies: 8
Views: 4904

Re: Collision of a Table of Bullets

I don't see a problem,

OFF TOPIC:

Add a conf file, it looks ugly