Search found 118 matches
- Tue Dec 03, 2019 7:29 am
- Forum: Libraries and Tools
- Topic: Clove: Load huge amount of assets+libraries in no time
- Replies: 0
- Views: 4614
Clove: Load huge amount of assets+libraries in no time
Quick Walkthrough: Let's say you all these libraries in the lib folder:- lib.png Now what if I tell you to load all of these libraries? Before you move on let me tell you that animX is a package and itable is a non-returning library! So you'd do something like this require 'lib.itable' animx=requir...
- Tue Dec 03, 2019 6:12 am
- Forum: Libraries and Tools
- Topic: Flare : Splash Screen Library for Love2D
- Replies: 5
- Views: 10001
Re: Flare : Splash Screen Library for Love2D
They won't accept it!JuanjoSalvador wrote: ↑Sun Dec 01, 2019 1:58 am Really cool! Did you added it to the libraries page of the Wiki or the Awesome-Love list on GitHub?
Anyways I'm glad my other two libraries (clove and iffy) made it to the list
- Mon Dec 02, 2019 3:26 am
- Forum: Games and Creations
- Topic: Leaps and Flips
- Replies: 0
- Views: 4200
Leaps and Flips
https://raw.githubusercontent.com/YoungNeer/leaps-n-flips/master/assets/others/logoImg.png The game was made for the Github Game-Off (first game-jam I ever joined) and I request you to submit your precious ratings (honestly)!! :3 https://github.com/YoungNeer/leaps-n-flips/raw/master/assets/others/i...
- Mon Oct 14, 2019 5:41 pm
- Forum: Libraries and Tools
- Topic: Flare : Splash Screen Library for Love2D
- Replies: 5
- Views: 10001
Flare : Splash Screen Library for Love2D
Flare is a splash screen library for Love2D! What it does is creates a completely customizable splash-screen window. The steps to create a basic splash-screen is simple. The following is the most basic splash-screen one can create with Flare:- (by basic I don't mean useless though) flare=require 'fl...
- Sat Oct 12, 2019 1:47 pm
- Forum: Libraries and Tools
- Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
- Replies: 218
- Views: 473603
Re: Groverburger's Super Simple 3D Engine - v1.3
But how do you rotate the camera? camera.angle doesn't seem to help. Would I have to combine it with camera.pos to get a turn-table animation!
- Sat Sep 28, 2019 2:40 am
- Forum: General
- Topic: How to create an animation from a .png image (without quads)?
- Replies: 6
- Views: 5109
- Fri Sep 27, 2019 4:06 pm
- Forum: Libraries and Tools
- Topic: Template for using Löve as if it were not event-oriented
- Replies: 16
- Views: 17414
- Fri Sep 27, 2019 3:09 pm
- Forum: General
- Topic: How to create an animation from a .png image (without quads)?
- Replies: 6
- Views: 5109
Re: How to create an animation from a .png image (without quads)?
First of all - welcome to the forums. Generally we don't "make your games" as zorg pointed out in this post but since you are completely newbie - I'll not bother you with the rules. So there are couple of ways you could do that 1. Use pgimeno's gifloading library available at here (has som...
- Fri Aug 02, 2019 3:17 pm
- Forum: Support and Development
- Topic: 3 doesn't equal 3?
- Replies: 29
- Views: 15889
- Fri Aug 02, 2019 2:38 pm
- Forum: Support and Development
- Topic: 3 doesn't equal 3?
- Replies: 29
- Views: 15889
Re: 3 doesn't equal 3?
That is a thing which I was unsure about. So it is faster than taking an image? I decided to leave the background away, but it would be interseting when it is faster to draw an image or using the graphics-function (I think it is a lot faster to load an image where all pixels are different than to m...