Search found 42 matches
- Tue Oct 01, 2019 8:41 am
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
@pgimeno ok thanks! will try that later when I get the time
- Tue Oct 01, 2019 8:34 am
- Forum: General
- Topic: loveframes column list selecting
- Replies: 3
- Views: 3171
loveframes column list selecting
Hi Does anyone know how to use loveframes column list selecting? I can't figure out how to get the column user clicks. In below code I'm printing the row variables but no row index there list.OnRowSelected = function(parent, row, data) for k, v in ipairs(data) do print("Column " ..k.. &quo...
- Mon Sep 30, 2019 4:34 pm
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
- Mon Sep 30, 2019 1:09 pm
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
@Ivan thanks that probably works but ideally I would like to know how much force to apply so the ball stops moving let's say at 2 seconds
- Sat Sep 28, 2019 8:30 am
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
The slow down effect of the ball would be nice, not just applying more force Your body already has damping so it should "ease" to a stop by itself. One hacky approach could be to make the force proportional to the distance: force = min(easing/distance, 1) * force where "easing" ...
- Sat Sep 28, 2019 8:28 am
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
How much force to apply depends on how much acceleration you want and how much does the object weighs. F = m / a Damping simply applies a force like this but in direction opposite to motion direction. Assuming that direction vs force angle mismatch isn't very important, you can simply increase desi...
- Fri Sep 27, 2019 2:42 pm
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
The slow down effect of the ball would be nice, not just applying more force
And I can get distance to target, no problem there
And I can get distance to target, no problem there
- Fri Sep 27, 2019 1:43 pm
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
I just need to know how much force to put on the ball so it reaches the target
- Fri Sep 27, 2019 12:37 pm
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Re: Physics object movement q
Does anyone know the formula for this time = distance/speed Thanks I got the time formula but that was not my question The problem is that the rigid bodies in love.physics do not move with a constant speed especially when collisions and damping are involved. Yes but I only need to know straight mov...
- Fri Sep 27, 2019 10:50 am
- Forum: General
- Topic: Physics object movement q
- Replies: 20
- Views: 12536
Physics object movement q
Hi I'm using the physics library but my problem is I don't know how long it takes for the object to move to it's destination. Does anyone know the formula for this? If I have friction 0.25 then how much force I need to apply to the ball so it has traveled 300 pixels in two seconds? ball.body:setLine...