Search found 91 matches

by artofwork
Thu Oct 09, 2014 3:23 am
Forum: Support and Development
Topic: (SOLVED) I can't close program if...
Replies: 11
Views: 6748

Re: I can't close program if...

I know I must make sure that server is up by checking result on sender:connect, but unfortunately it always return "True". That's why there is one variable "r" in my code, I have tried it. I am happy you resolved the issue, just a quick question... As you stated "but unfort...
by artofwork
Wed Oct 08, 2014 6:17 pm
Forum: Support and Development
Topic: Downsampling issues
Replies: 6
Views: 3012

Re: Downsampling issues

Post your code or love file and we can help you.
by artofwork
Wed Oct 08, 2014 6:16 pm
Forum: Games and Creations
Topic: Cartorque
Replies: 8
Views: 4511

Re: Cartorque

The file is corrupt =/
by artofwork
Wed Oct 08, 2014 5:59 pm
Forum: Support and Development
Topic: (SOLVED) I can't close program if...
Replies: 11
Views: 6748

Re: I can't close program if...

Edited if the server isn't up, and I clicked, love2d program keep updating the frame counter, and if I want the close love2d, if stopped updating.... and can't be closed until I start the server pull program. The solution is in your question.. Everything in programming is a condition, if this do tha...
by artofwork
Wed Oct 08, 2014 5:42 pm
Forum: Support and Development
Topic: What's wrong with canvas?
Replies: 1
Views: 1740

Re: What's wrong with canvas?

We cannot help you with your issue if you don't post the code or preferably a love file.
by artofwork
Wed Oct 08, 2014 5:40 pm
Forum: Libraries and Tools
Topic: Loveballs, A love2d Softbody lib
Replies: 73
Views: 42528

Re: Loveballs, A love2d Softbody lib

That's really awesome!

Makes me think of boobies :P
by artofwork
Mon Oct 06, 2014 10:03 pm
Forum: General
Topic: help with level building
Replies: 6
Views: 4532

Re: help with level building

So I made this awhile back, I removed somethings from the original code, but i wanted to show you how to load a multi-layered map.

Although the sprite is smaller then the tiles, its the only sprite sheet I had made at the time :)
All and all it still works with the map :p
Test_Layered_Map.PNG
by artofwork
Mon Oct 06, 2014 8:59 pm
Forum: General
Topic: help with level building
Replies: 6
Views: 4532

Re: help with level building

This is a basic tutorial about creating maps and character movement http://www.love2d.org/wiki/Tutorial:Gridlocked_Player But you can expand upon that idea by generating layers using this same system map = { -- z { -- y -1 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, -- x { 1, 1, 1, 1, 1, 1, 1, 1, ...
by artofwork
Mon Oct 06, 2014 8:29 pm
Forum: General
Topic: help with level building
Replies: 6
Views: 4532

Re: help with level building

The code is called a matrix but also can be called a grid, level building is known as layers.

If you have an issue with your code either A place it in its entirety in a code tag in your post or B upload a love file
by artofwork
Mon Oct 06, 2014 6:02 pm
Forum: General
Topic: How would I go about this?
Replies: 4
Views: 3260

Re: How would I go about this?

I went over the code and didn't find a solution, although it was late when i read the initial thread. The problem you said your having is when you zoom the image becomes pixelated, there are a few reasons for this, your not actually drawing out the image in terms of pixels example below love.graphic...