Search found 6382 matches
- Tue Feb 16, 2016 11:56 am
- Forum: Libraries and Tools
- Topic: bitser: faster, harder, better serialization with LuaJIT
- Replies: 16
- Views: 21919
bitser: faster, harder, better serialization with LuaJIT
Oops I did it again I played with serialization, got lost in the game Oh baby, baby bitser is the ultimate serialization library for LÖVE: Uses LuaJIT to be superfast and superefficient Just like Lady and binser, it supports registering resources (like Image, Source, anything) and classes (MiddleCl...
- Tue Feb 16, 2016 11:33 am
- Forum: General
- Topic: Update WIKI tutorials to 0.10.0
- Replies: 1
- Views: 2269
Re: Update WIKI tutorials to 0.10.0
That would be a very good idea! The wiki is supposed to be a community effort after all.
- Tue Feb 16, 2016 10:38 am
- Forum: Libraries and Tools
- Topic: [Library] zClass, inheritence based class system.
- Replies: 2
- Views: 2454
Re: [Library] zClass, inheritence based class system.
I think you forgot to include a link to the repo...
- Wed Dec 23, 2015 3:30 pm
- Forum: General
- Topic: Happy holidays!
- Replies: 4
- Views: 2381
Re: Happy holidays!
Davidobot: It's a fairly standard genetic algorithm: a "population" of 25 random strings with the length of the message prepared in advance (well, for simplicity's sake only letters are randomized, the rest of the characters have been taken from the message). Then, it makes a copy of some ...
- Wed Dec 23, 2015 10:48 am
- Forum: General
- Topic: Happy holidays!
- Replies: 4
- Views: 2381
- Tue Dec 22, 2015 11:01 pm
- Forum: General
- Topic: LÖVE 0.10.0 released
- Replies: 86
- Views: 80271
Re: LÖVE 0.10.0 released
OMG! :awesome: I've been away for a while, IRL stuff being kinda overwhelming, and I saw you guys made it to the top of HN so I came 'round for a quick visit. I'm so glad love.video and mobile are in! I haven't taken a real look yet, but it looks to be another solid release. Now, hopefully I'll soon...
- Wed Oct 07, 2015 12:50 pm
- Forum: Support and Development
- Topic: Making Savegames
- Replies: 6
- Views: 3258
Re: Making Savegames
i wrote an easy method, just copy the table you need into file as lua script. the output is string, you can print it to test. Note that that method doesn't deal with cycles or some other types of data: strings containing ", nan, inf, keys that aren't strings or numbers, values that aren't tabl...
- Sun Oct 04, 2015 2:36 pm
- Forum: Libraries and Tools
- Topic: Lady: making savegames easy
- Replies: 28
- Views: 16068
Re: Lady: making savegames easy
I'm sorry, your save file has more than 65536 constants, and Lua can't handle it. There is no way Lady can help you, unless you find a way to make the dungeon much, much smaller in terms of values used. I suggest using [wiki]binser[/wiki], which doesn't store you savegame as Lua. Binser supports mid...
- Sat Sep 26, 2015 12:06 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411752
Re: "Questions that don't deserve their own thread" thread
If you had zipped the contents of the folder "basics", then you could rename that to .love, but anyway.
I can't reproduce your error, it all works fine.
I can't reproduce your error, it all works fine.
- Fri Sep 25, 2015 7:45 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411752
Re: "Questions that don't deserve their own thread" thread
You know, it would be much more helpful if you uploaded a .love of that instead of a screenshot.