Search found 73 matches
- Sat Apr 14, 2018 12:43 pm
- Forum: Support and Development
- Topic: game.love to iOS
- Replies: 2
- Views: 1708
game.love to iOS
Ive downloaded the source and set everything up but it gives this error: ECACC895-06F2-4E13-8F62-C772ED10F722.jpeg C1CA2451-C489-45AD-A476-32897C35B79E.jpeg I have tried redownloading the source to make sure I havent changed anything aside from the steps given and still gives the error. I tried runn...
- Tue Jan 30, 2018 1:40 pm
- Forum: Libraries and Tools
- Topic: Shädows (A light engine)
- Replies: 40
- Views: 46987
Re: Shädows (A light engine)
Its still there but not that visible though.
- Fri Jan 19, 2018 2:59 am
- Forum: Libraries and Tools
- Topic: Shädows (A light engine)
- Replies: 40
- Views: 46987
Re: Shädows (A light engine)
Its becomes much more visible and brighter.
- Wed Jan 10, 2018 12:51 pm
- Forum: Libraries and Tools
- Topic: Shädows (A light engine)
- Replies: 40
- Views: 46987
- Fri Jan 05, 2018 8:45 am
- Forum: Libraries and Tools
- Topic: Shädows (A light engine)
- Replies: 40
- Views: 46987
Re: Shädows (A light engine)
this is the error Im getting. Nevermind my other reply.
- Thu Jan 04, 2018 12:25 pm
- Forum: Libraries and Tools
- Topic: Shädows (A light engine)
- Replies: 40
- Views: 46987
Re: Shädows (A light engine)
When trying to run the demo on my phone I get the following error Error Cannot compile pixel shader code: 0:1 S0052: Uniform variable with initializer Traceback [C]: in function 'newShader' shadows/Shaders.lua:41 in main chunk shadows/init.lua:9 in main chunk etcetera Any ideas on fixing it? Long o...
- Tue Dec 26, 2017 1:03 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 914
- Views: 742231
Re: Simple Tiled Implementation - STI v0.18.2.1
KyleFlores1014 wrote: ↑Tue Dec 26, 2017 8:29 am When I translate the map the collision boxes doesnt move it still works like normal but with the map moving.Game.love
(I also tried the tutorial on lua.space but cant figure out to add collisions on the layer.player.)
Also please do not copy our images/assets
- Tue Dec 26, 2017 8:29 am
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 914
- Views: 742231
Re: Simple Tiled Implementation - STI v0.18.2.1
When I translate the map the collision boxes doesnt move it still works like normal but with the map moving.
(I also tried the tutorial on lua.space but cant figure out to add collisions on the layer.player.)- Sat Dec 23, 2017 12:11 pm
- Forum: Support and Development
- Topic: STI with Bump plugin
- Replies: 21
- Views: 29531
Re: STI with Bump plugin
Sorry, Im new to this. Can I see the outcome? I dont quite get it.
- Sun Dec 03, 2017 3:47 am
- Forum: Support and Development
- Topic: Need help with STI
- Replies: 6
- Views: 3884
Re: Need help with STI
Ok, thanks for the help anyways