Search found 73 matches

by KyleFlores1014
Sat Apr 14, 2018 12:43 pm
Forum: Support and Development
Topic: game.love to iOS
Replies: 2
Views: 1708

game.love to iOS

Ive downloaded the source and set everything up but it gives this error: ECACC895-06F2-4E13-8F62-C772ED10F722.jpeg C1CA2451-C489-45AD-A476-32897C35B79E.jpeg I have tried redownloading the source to make sure I havent changed anything aside from the steps given and still gives the error. I tried runn...
by KyleFlores1014
Tue Jan 30, 2018 1:40 pm
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 40
Views: 46987

Re: Shädows (A light engine)

Its still there but not that visible though.
Screenshot_20180130-213741.png
Screenshot_20180130-213741.png (455.81 KiB) Viewed 8966 times
by KyleFlores1014
Fri Jan 19, 2018 2:59 am
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 40
Views: 46987

Re: Shädows (A light engine)

Screenshot_20180119-105553.png
Screenshot_20180119-105553.png (435.7 KiB) Viewed 9118 times
Its becomes much more visible and brighter.
by KyleFlores1014
Wed Jan 10, 2018 12:51 pm
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 40
Views: 46987

Re: Shädows (A light engine)

Starkkz wrote: Sun Jan 07, 2018 12:12 pm I updated the shaders on the repository, could you try them and tell me if they work for you?
It now works; But I have a slight problem
Screenshot_20180109-195808.png
Screenshot_20180109-195808.png (453.36 KiB) Viewed 8291 times
theres that flat color which isnt on pc. Ive tried using open GLES in pc, it doesnt do it on pc. Only on my phone.
by KyleFlores1014
Fri Jan 05, 2018 8:45 am
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 40
Views: 46987

Re: Shädows (A light engine)

error.png
error.png (145.33 KiB) Viewed 8400 times
this is the error Im getting. Nevermind my other reply.
by KyleFlores1014
Thu Jan 04, 2018 12:25 pm
Forum: Libraries and Tools
Topic: Shädows (A light engine)
Replies: 40
Views: 46987

Re: Shädows (A light engine)

When trying to run the demo on my phone I get the following error Error Cannot compile pixel shader code: 0:1 S0052: Uniform variable with initializer Traceback [C]: in function 'newShader' shadows/Shaders.lua:41 in main chunk shadows/init.lua:9 in main chunk etcetera Any ideas on fixing it? Long o...
by KyleFlores1014
Tue Dec 26, 2017 1:03 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 742231

Re: Simple Tiled Implementation - STI v0.18.2.1

KyleFlores1014 wrote: Tue Dec 26, 2017 8:29 am When I translate the map the collision boxes doesnt move it still works like normal but with the map moving.Game.love

(I also tried the tutorial on lua.space but cant figure out to add collisions on the layer.player.)
Also please do not copy our images/assets
by KyleFlores1014
Tue Dec 26, 2017 8:29 am
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 742231

Re: Simple Tiled Implementation - STI v0.18.2.1

When I translate the map the collision boxes doesnt move it still works like normal but with the map moving.
Game.love
(178.65 KiB) Downloaded 223 times
(I also tried the tutorial on lua.space but cant figure out to add collisions on the layer.player.)
by KyleFlores1014
Sat Dec 23, 2017 12:11 pm
Forum: Support and Development
Topic: STI with Bump plugin
Replies: 21
Views: 29531

Re: STI with Bump plugin

Sorry, Im new to this. Can I see the outcome? I dont quite get it.
by KyleFlores1014
Sun Dec 03, 2017 3:47 am
Forum: Support and Development
Topic: Need help with STI
Replies: 6
Views: 3884

Re: Need help with STI

Ok, thanks for the help anyways