How would I play the frames in LOVE then?retrotails wrote:If it's short then render it in Blender (or something) and play back the frames.
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- Tue Nov 12, 2013 6:04 pm
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
- Tue Nov 12, 2013 5:42 am
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
I would like to use the 3D to create a intro or something. You know what I mean?
- Tue Nov 12, 2013 3:16 am
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
Love2D is only a framework for LUA making it easier to create GUI stuff. That doesn't mean you can't script 3D on it. It's just not optimized for it. At its base, 3D is mainly just math. But real 3D requires a lot of math. LuaJIT helps a lot and boosts FPS by about 2-4x or so, but it's still not go...
- Mon Nov 11, 2013 11:33 pm
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
Love2D is only a framework for LUA making it easier to create GUI stuff. That doesn't mean you can't script 3D on it.
- Mon Nov 11, 2013 11:30 pm
- Forum: Support and Development
- Topic: UDP Networking [Solved]
- Replies: 32
- Views: 16769
Re: UDP Networking
Ok, so how would you run server.lua that doesn't use the LOVE framework?bartbes wrote:It's completely built into the engine, starting from 0.9.0 you could probably get it by loading liblove.
- Mon Nov 11, 2013 6:04 pm
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
My advice is to start with the simple approach and a fixed camera position. If that works, go on and implement rotation and movement. Unfortunately, I cannot help you any further, as I haven't tried it on my own. But I am pretty sure, you will find some tutorial with google. I can't find any tutori...
- Mon Nov 11, 2013 2:41 pm
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
How do I draw a 3D object using LOVE? Can someone please explain? The difficult part is the perpective projection. That is the transformation that transforms a 3d-point coordinates (x,y,z) to a 2d coordiante (on screen). If, for a start, you assume the viewer is in the origin (0,0,0) and your scree...
- Mon Nov 11, 2013 3:40 am
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
Re: 3D rendering
I know it's not simple, but I still want to do it.iPoisonxL wrote:It's not simple. It is, Love2D. Requires lots of maths and stuff. Just thought I'd let you know. If you're really experienced in that kind of stuff, then I'm sorry, I'm no help.
- Mon Nov 11, 2013 12:18 am
- Forum: Support and Development
- Topic: 3D rendering
- Replies: 28
- Views: 12605
3D rendering
Hi,
I've been trying to figure out how to draw a 3D object on a 2D screen and I just can't get it. I looked over some LOVE examples but I still can't figure out anything. How do I draw a 3D object using LOVE? Can someone please explain?
I've been trying to figure out how to draw a 3D object on a 2D screen and I just can't get it. I looked over some LOVE examples but I still can't figure out anything. How do I draw a 3D object using LOVE? Can someone please explain?
- Sun Nov 10, 2013 4:48 pm
- Forum: Support and Development
- Topic: UDP Networking [Solved]
- Replies: 32
- Views: 16769
Re: UDP Networking
Short answer: TCP. Long answer: It depends on what you want to do. We used UDP for simplicity reasons, because we already had it implemented and wanted short broadcast-based information. Most information which we sent did not need to be sent reliably. The main difference is that TCP is connection-b...