Search found 30 matches
- Sat Oct 11, 2008 11:13 pm
- Forum: Support and Development
- Topic: Getting the movement like this.
- Replies: 11
- Views: 12049
Re: Getting the movement like this.
True story: The abandoned game concept in that video was made in Löve. By me.
- Fri Sep 26, 2008 5:45 pm
- Forum: Support and Development
- Topic: 360 joystick problem
- Replies: 7
- Views: 6632
Re: 360 joystick problem
Well, it would be nice to still have the triggers as axis, because then you can see how far the trigger is pulled in. But it should be two seperate axis, and not just one.
- Fri Sep 26, 2008 7:28 am
- Forum: Support and Development
- Topic: 360 joystick problem
- Replies: 7
- Views: 6632
360 joystick problem
So I was messing around with the new joystick support, and I've got all the buttons and axis mapped out for my wireless 360 controller, but I notice that it's set up so that the triggers are on the 3rd axis. Currently, the way it's set up, if you pull the right trigger, the 3rd axis goes from 0 to -...
- Sat Aug 16, 2008 10:52 pm
- Forum: Support and Development
- Topic: Suggestion: more Image functions
- Replies: 5
- Views: 3508
Re: Suggestion: more Image functions
Also what would be cool would be some way of drawing directly onto an image in the code. I heard somewhere that because of the way Lua works, you couldn't get the individual pixels, but would it be possible to draw to an image, and have that function return the new image?
- Thu Aug 07, 2008 1:07 am
- Forum: Support and Development
- Topic: There's not enough stuff
- Replies: 6
- Views: 4345
Re: There's not enough stuff
I've done highlighting, cursor, and could probably do copy/paste, but it'd only be within the game... Unless I used some fancy C thing. Technically, there's no reason you can't make all that stuff yourself. Of course, it'd be nice to have those things premade, but then again it'd be nice for your ow...
- Sat Jul 26, 2008 6:46 am
- Forum: Support and Development
- Topic: Attempting an IRC client via Luasocket
- Replies: 5
- Views: 10388
Re: Attempting an IRC client via Luasocket
You know, for the keypressed bit, you could just do like
Code: Select all
if string.find(key,"[%w%p]") then str .. string.char(key) end
- Sat Jul 26, 2008 1:31 am
- Forum: Support and Development
- Topic: Attempting an IRC client via Luasocket
- Replies: 5
- Views: 10388
Re: Attempting an IRC client via Luasocket
tcp() also returns a message telling you the error, if it returns nil.
Use
And then you can print out the error, which should shed some more light. It looks like you've got it included correctly, or it'd give you a bunch of errors about that first.
Use
Code: Select all
client,msg = socket.tcp()
- Thu Jul 24, 2008 2:40 am
- Forum: Support and Development
- Topic: Vista problems?
- Replies: 23
- Views: 19833
Re: Vista problems?
I'm on Vista, too. 64x even. I haven't had any problems at all yet.
- Tue Jul 22, 2008 3:48 pm
- Forum: General
- Topic: Bowing in awe of such ultimate awesomness!
- Replies: 12
- Views: 11037
Re: Bowing in awe of such ultimate awesomness!
I've mostly had the same experience, only I started with Java from my Comp Sci classes, and I also know some C#. I found Lua through games like Garry's Mod, and I think it's incredibly easier to use than all those fancy compiled languages. I wanted some engine to test out the language and I found th...
- Sun Jul 20, 2008 4:47 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1017153
Re: Avatars: OBEY!
Sup. I just found this place. Can't wait to get started making some LOVE games.
Also, Obey->
Also, Obey->