Search found 107 matches
- Wed Oct 17, 2018 6:39 pm
- Forum: Support and Development
- Topic: Mousepressed not working?
- Replies: 27
- Views: 17546
Re: Mousepressed not working?
No problem, next time if you post a .love file like I did it'll be a lot easier to help you as all the code will be there for us to look at.
- Wed Oct 17, 2018 6:26 pm
- Forum: Support and Development
- Topic: Mousepressed not working?
- Replies: 27
- Views: 17546
Re: Mousepressed not working?
The main.lua file should look like this: local menu = require "menu" function love.load() menu_load() end function love.mousepressed(x, y, b) menu_mousepressed(x, y, b) end function love.update(dt) end function love.draw() menu_draw() end Well I'm sure there will be other things in there b...
- Wed Oct 17, 2018 6:18 pm
- Forum: Support and Development
- Topic: Mousepressed not working?
- Replies: 27
- Views: 17546
Re: Mousepressed not working?
Here's a .love of the file you posted with a main.lua to make it work, if you click in the boxes I drew the function gets called. I don't know what else to tell you. menuhelp.love I got it to launch with a console (windows only) to show that the function is being called. I copied the code you posted...
- Wed Oct 17, 2018 9:13 am
- Forum: Support and Development
- Topic: Mousepressed not working?
- Replies: 27
- Views: 17546
Re: Mousepressed not working?
Did you even try drawing the rectangles to the screen?
If you had you would have immediately seen your problem.
If you had you would have immediately seen your problem.
- Tue Oct 16, 2018 7:21 am
- Forum: Support and Development
- Topic: Mousepressed not working?
- Replies: 27
- Views: 17546
Re: Mousepressed not working?
Your positioning is off, draw a rectangle round the box in your draw function like this function menu_draw() --love.graphics.setFont(titlefont) love.graphics.printf("KNIGHTLY", 200, 100, 400, "center") --love.graphics.setFont(buttonfont) for i, v in pairs(menubuttons) do --A rect...
- Fri Oct 12, 2018 9:32 pm
- Forum: General
- Topic: I demand that LÖVE add support of lua 5.3
- Replies: 7
- Views: 10850
Re: I demand that LÖVE add support of lua 5.3
What situation and what feature out of interest?
- Mon Oct 08, 2018 6:23 pm
- Forum: Libraries and Tools
- Topic: GetAss - A library to recursively parse a directory for game assets
- Replies: 6
- Views: 6467
Re: GetAss - A library to recursively parse a directory for game assets
Lol forgot to hit send.
- Mon Oct 08, 2018 6:02 pm
- Forum: Libraries and Tools
- Topic: GetAss - A library to recursively parse a directory for game assets
- Replies: 6
- Views: 6467
Re: GetAss - A library to recursively parse a directory for game assets
I like this, I've sent you a PM to discuss how you can expand this for any type of file. Didn't want to hijack your library thread.
- Fri Oct 05, 2018 3:17 pm
- Forum: General
- Topic: Stand-alone headless server
- Replies: 5
- Views: 6156
Re: Stand-alone headless server
Yes I did.
- Tue Oct 02, 2018 3:29 pm
- Forum: General
- Topic: Stand-alone headless server
- Replies: 5
- Views: 6156
Re: Stand-alone headless server
I think you also need to set love.graphics to false, I had trouble running on Ubuntu server 18.x until I turned that off.