Search found 22 matches
- Wed Oct 15, 2008 8:32 pm
- Forum: Support and Development
- Topic: love-0.5.0 failed to compile
- Replies: 31
- Views: 23264
Re: love-0.5.0 failed to compile
^ add #include <string.h> into the file where the error comes from, that should fix the issue..
- Wed Oct 08, 2008 11:19 am
- Forum: Support and Development
- Topic: Löve on pandora (OpenGL es 2.0 or 1.1)
- Replies: 23
- Views: 17540
Re: Löve on pandora (OpenGL es 2.0 or 1.1)
http://en.wikipedia.org/wiki/OpenGL_ES: In creating OpenGL ES 1.0, much functionality has been stripped from the original OpenGL API and a little bit added. Two of the more significant differences between OpenGL ES and OpenGL are the removal of the glBegin–glEnd calling semantics for primitive rende...
- Wed Oct 08, 2008 7:47 am
- Forum: General
- Topic: Discussion for a LOVE Tile Map Editor
- Replies: 16
- Views: 12264
Re: Discussion for a LOVE Tile Map Editor
Sides question to this topic about Luac.. I tried to compile some basic modules and then include those in love project but that didnt seem to work and error message was something like cannot locate file.. Same piece of code worked in standalone lua thou..
- Thu Oct 02, 2008 9:26 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1015737
Re: Avatars: OBEY!
obeah man obeys! =)
- Wed Oct 01, 2008 8:02 am
- Forum: Games and Creations
- Topic: DevDiary: Super Star Trek
- Replies: 6
- Views: 3814
DevDiary: Super Star Trek
Hello evvrrybody! Been planning to learn Lua for ages (since release of WoW) but havent had the time nor the energy to do anything about it. Some weeks ago i stumbled upon some old folders in my filesystem where i had source+binaries of old star trek game - instantly i got the idea to have that as m...
- Fri Sep 26, 2008 10:50 am
- Forum: Support and Development
- Topic: Feature Request:
- Replies: 5
- Views: 4622
Re: Feature Request:
Opera canvas is propably the only one coming close to those requirements. There's SDL_svg too but it seems to have been abandoned ages ago..
But thanks for clearing that out and -- for myself for not using search option
But thanks for clearing that out and -- for myself for not using search option
- Thu Sep 25, 2008 2:50 pm
- Forum: Support and Development
- Topic: Feature Request:
- Replies: 5
- Views: 4622
Re: Feature Request:
What sort of depencies should the library meet ?
There are tons of svn libraries for c/c++ like libboard , wxsvg and librsvg.
Would the required library need to be incorporated into sdl/opengl or what sort of stuff you need before something like that could be incorporated into love ?
There are tons of svn libraries for c/c++ like libboard , wxsvg and librsvg.
Would the required library need to be incorporated into sdl/opengl or what sort of stuff you need before something like that could be incorporated into love ?
- Thu Sep 25, 2008 8:08 am
- Forum: Support and Development
- Topic: Feature Request:
- Replies: 5
- Views: 4622
Feature Request:
Any change to get SVG support ?
- Tue Sep 23, 2008 7:19 am
- Forum: General
- Topic: LÖVE 0.5.0
- Replies: 37
- Views: 33664
Re: LÖVE 0.5.0
How did you create it? I'll be happy to maintain .rpm-builds if it's possible to do in Ubuntu ... Well, creation goes like this: First unpack the sourcefile to to different folders - rename first as $ORIGNAME-orig, make the build working on another folder and then run diff against these 2 folders i...
- Mon Sep 22, 2008 9:30 pm
- Forum: General
- Topic: LÖVE 0.5.0
- Replies: 37
- Views: 33664
Re: LÖVE 0.5.0
I packaged love 0.5-0 for fedora.. Prebuild binary for f9 and source rpm can be found here:
http://www.pcuf.fi/~rasjani/love/
So there
http://www.pcuf.fi/~rasjani/love/
So there