What do you expect a line with less than 1 pixel width that's not centered at the middle of pixels to look like in a pixel grid?
If you offset the line's position by (0.5, 0.5), then the centers of each end will be at the center of a pixel instead of in between 4 pixels.
Search found 3075 matches
- Mon Oct 23, 2023 6:44 pm
- Forum: Support and Development
- Topic: Cam11 bug when zoom = 0.6 (specifically)
- Replies: 4
- Views: 3120
- Mon Oct 23, 2023 11:31 am
- Forum: Support and Development
- Topic: Is there a way to program constraints for resizable windows?
- Replies: 4
- Views: 6418
Re: Is there a way to program constraints for resizable windows?
love.conf and love.window.updateMode have minimum window size parameters you can set.
- Thu Oct 19, 2023 10:59 am
- Forum: Support and Development
- Topic: Can you color quads in a Spritebatch?
- Replies: 2
- Views: 2902
- Wed Oct 04, 2023 1:40 am
- Forum: Support and Development
- Topic: [SOLVED] love.filesystem.read only reads Text?
- Replies: 2
- Views: 5706
Re: love.filesystem.read only reads Text?
Can you share the file you're using? I don't think that's expected behaviour.
- Wed Sep 27, 2023 10:05 pm
- Forum: General
- Topic: Shame I'm leaving the Love2D Reddit
- Replies: 7
- Views: 32396
Re: Shame I'm leaving the Love2D Reddit
The IRC channel is no longer maintained.
The discord server is quite active though. There's a link on the love home page.
The discord server is quite active though. There's a link on the love home page.
- Sat Sep 23, 2023 2:51 pm
- Forum: General
- Topic: I just accidentally found a literal zip bomb for the ram in love
- Replies: 3
- Views: 6403
Re: I just accidentally found a literal zip bomb for the ram in love
There's at least one third party audio source wrapper library (SLAM) which overwrites Source:play to create a new Source each time it's called. If you're using that it'd cause huge memory increases when you call Source:play every frame.
Otherwise zorg is correct.
Otherwise zorg is correct.
- Wed Sep 20, 2023 4:46 pm
- Forum: General
- Topic: Offline-capable LÖVE tutorial
- Replies: 20
- Views: 19883
Re: Offline LÖVE documentation for download
The wiki is mainly meant to be about API documentation (as is the offline love docs thread). A tutorial is a separate thing outside the scope of both of those areas, and several exist already. I've split the posts about a tutorial out of the other thread to keep things on-topic.
- Tue Sep 19, 2023 7:36 pm
- Forum: Ports
- Topic: LÖVE for the Switch
- Replies: 47
- Views: 206982
Re: LÖVE for the Switch
**Imminent Rant** I don't think I fully understood this post but in case you missed this - there are multiple existing complete ports of love to the Switch via the Nintendo SDK (so you can put your games on the Switch store once you get access to Nintendo's developer tools). Previous posts in this ...
- Wed Sep 13, 2023 4:47 pm
- Forum: Support and Development
- Topic: [Solved] Detect love.js
- Replies: 2
- Views: 978
Re: Detect love.js
love.system.getOS will return "Web", I think.
- Sun Sep 10, 2023 2:36 am
- Forum: Games and Creations
- Topic: Just launched Typing Bullets on Steam
- Replies: 16
- Views: 205690
Re: Just launched Typing Bullets on Steam
I do not want to hijack this topic I don't want to take away anything from cip Sorry about hijacking this post, but this is not about me at all If you actually felt that way you would've written your posts much differently, and maybe you wouldn't have posted anything at all. I will delete further p...