Search found 909 matches
- Sat Sep 19, 2009 8:34 pm
- Forum: Games and Creations
- Topic: Söccer
- Replies: 2
- Views: 3790
Söccer
This is my very first game using Löve. What started out as a simple Pong clone soon turned into a soccer-like game when I realized that Pong paddles look very much like soccer players - just without any heads. The game currently features both a single- and multiplayer mode, some pretty decent sound ...
- Sat Sep 19, 2009 5:26 pm
- Forum: Libraries and Tools
- Topic: Animations And LÖVE (AnAL) - The animations replacement lib
- Replies: 71
- Views: 54403
Re: Animations And LÖVE (AnAL) - The animations replacement lib
That does indeed solve it. I must have made a typo or something, because I thought I did exactly that.bartbes wrote:That fixed it for me?!
so, lines 49 and 50 become:Code: Select all
local row = math.floor((i-1)/rowsize) local column = (i-1)%rowsize
- Sat Sep 19, 2009 5:16 pm
- Forum: Libraries and Tools
- Topic: Animations And LÖVE (AnAL) - The animations replacement lib
- Replies: 71
- Views: 54403
Re: Animations And LÖVE (AnAL) - The animations replacement lib
No, in fact, that makes it worse.bartbes wrote:Can you confirm changing lines 49 and 50 to say (i-1) instead of i fixes the problem?
- Sat Sep 19, 2009 4:31 pm
- Forum: Libraries and Tools
- Topic: Animations And LÖVE (AnAL) - The animations replacement lib
- Replies: 71
- Views: 54403
Re: Animations And LÖVE (AnAL) - The animations replacement lib
Well, I think those issues are related, that specific line is for anim:getHeight(), it gets the height of the current frame, but since you say you have an extra frame... could you tell me the result when you change the frames parameter to 0 (the last one), so it autodetects the amount? If I change ...
- Sat Sep 19, 2009 2:59 pm
- Forum: Libraries and Tools
- Topic: Animations And LÖVE (AnAL) - The animations replacement lib
- Replies: 71
- Views: 54403
Re: Animations And LÖVE (AnAL) - The animations replacement lib
I'm getting a strange error from AnAL when trying to create a simple animation: animation.lua:129: attempt to call method 'getHeight' (a nill value) Here's what I'm doing: function love.load() anim = love.graphics.newImage("ballanim.png") ball.img = newAnimation(anim, 24, 24, 0.1, 6) end f...
- Sat Sep 19, 2009 8:40 am
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 105115
Re: 0.6.0 Update
In my naïveté I thought 0.6.0 would be backwards compatible, but they kind people on IRC enlightened me. It now works as it should.Robin wrote:Is the game written for 0.6.0 or for 0.5.0?
See http://love2d.org/wiki/index.php?title=Version_0.6.0 for a list of things that have to be changed to make it work.
- Sat Sep 19, 2009 8:01 am
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 105115
Re: 0.6.0 Update
0.6.0 (more specifically e17b9a6456bd) just gives me a black screen when I try running any games. I get no error messages or nothing, just a black screen. 0.5.0 works just fine though.
I'm running Ubuntu 9.04. If you need more information, just ask.
I'm running Ubuntu 9.04. If you need more information, just ask.
- Sat Sep 19, 2009 7:36 am
- Forum: Games and Creations
- Topic: Carpal Tunnel Revolution!
- Replies: 18
- Views: 13146
Re: Carpal Tunnel Revolution!
I'm on a Swedish keyboard, so I can't use the rightmost button. I don't know what button it is for you, but for me it's Ö.
- Fri Sep 18, 2009 4:08 pm
- Forum: Games and Creations
- Topic: A Platformer With Love!
- Replies: 76
- Views: 39726
Re: A Platformer With Love!
The last version is unavailable now.