Search found 105 matches
- Wed Jun 06, 2018 9:40 am
- Forum: Support and Development
- Topic: Share Button on Android and iOS
- Replies: 5
- Views: 3964
Re: Share Button on Android and iOS
From what I know löve doesn't support it currently.
- Fri May 25, 2018 8:11 am
- Forum: Support and Development
- Topic: need help !
- Replies: 15
- Views: 9897
Re: need help !
Is there any documentation about this? I wanna know more.
- Thu May 17, 2018 1:26 pm
- Forum: Support and Development
- Topic: black screen running .love file
- Replies: 5
- Views: 4678
Re: black screen running .love file
I saw a thread like this one a few days ago, which had a .love file, but when I tried to reply, it was gone. I tried the .love file in 0.10 and 11.0. It worked fine for me in 11.0, but in 0.10 I got the black screen. Maybe you have both versions installed, and it's calling the wrong one when you tr...
- Thu May 17, 2018 1:26 pm
- Forum: Support and Development
- Topic: black screen running .love file
- Replies: 5
- Views: 4678
- Thu May 17, 2018 8:06 am
- Forum: Support and Development
- Topic: black screen running .love file
- Replies: 5
- Views: 4678
black screen running .love file
running lua file
running .love file running lua files works just fine like the first pic, but running .love file result in a black screen (second pic). The game is not freezing, just black screen, other .love files that i downloaded also works, but not mine..
running .love file running lua files works just fine like the first pic, but running .love file result in a black screen (second pic). The game is not freezing, just black screen, other .love files that i downloaded also works, but not mine..
- Wed May 16, 2018 6:08 am
- Forum: Support and Development
- Topic: weird bug
- Replies: 2
- Views: 1713
Re: weird bug
Table variables are references to objects. If you do a = {"x"} b = a b[1] = "y" print(a[1]) you get "y", because both a and b are references to the same object. If you do this: print(a, b) you will see the same reference twice (e.g. in my case, "table: 0x562a3e7e6...
- Tue May 15, 2018 3:14 pm
- Forum: Support and Development
- Topic: weird bug
- Replies: 2
- Views: 1713
weird bug
First code --tts = table to string function tts(tile) local str = "{" for i,v in pairs(tile) do if v == "x" then str = str .. tile[i] .. "," else str = str .. "-," end if i == 3 or i == 6 then str = str .. "\n" end end print(str .. "\n") en...
- Wed May 09, 2018 3:24 pm
- Forum: Support and Development
- Topic: Can't open main.lua from other folders (android)
- Replies: 5
- Views: 4923
Re: Can't open main.lua from other folders (android)
Same problem here, the 0.10.2 version worked fine.. but now you have to zip it and make a .love file to open your game, hope they will fix this
- Mon Apr 16, 2018 5:57 am
- Forum: Support and Development
- Topic: 11 version setColor BUG
- Replies: 10
- Views: 5957
Re: 11 version setColor BUG
255 is the brightest color possible in 0.10, making the color more than that doesnt do anything
- Mon Apr 02, 2018 8:16 am
- Forum: General
- Topic: LÖVE 11.0 released!
- Replies: 98
- Views: 110571
Re: LÖVE 11.0 released!
xp no longer supported ? that is a bad news