Boom
http://www.ludumdare.com/compo/ludum-da ... &uid=25250
If someone could test the controller controls, that'd be great. I've only tested it with a USB adapter for N64 controllers. Not sure how well it works for xbox 360 controllers and such.
Search found 35 matches
- Tue Aug 27, 2013 6:22 am
- Forum: Games and Creations
- Topic: Your Ludum Dare 27 Entries
- Replies: 72
- Views: 33743
- Mon Aug 26, 2013 8:58 pm
- Forum: Ports
- Topic: LÖVELINESS a LÖVE Chrome Extension
- Replies: 126
- Views: 99559
Re: LÖVELINESS a LÖVE Chrome Extension
Is there any way to change the background colour? Because if that's possible to implement, even if it's just a swap between all black/all white, it would help on games that have a black background. Which looks fine in a window, but when it's put onto another black background it can get a little hard...
- Sat Aug 24, 2013 8:26 am
- Forum: Support and Development
- Topic: Tserial license
- Replies: 11
- Views: 1628
Tserial license
Anybody know what (if any) license Tserial is under? Is it under Zlib like all the rest of TLtools? If it is, can someone go on the wiki (preferably Taehl themself) and mark it as such?
Just making sure to cross my ts and such.
Just making sure to cross my ts and such.
- Mon Aug 19, 2013 6:05 pm
- Forum: General
- Topic: gamesquareIDE [BETA RELEASED!] *Update 1*
- Replies: 65
- Views: 24715
Re: gamesquareIDE [Release Date Announced]
entitlement issues? if people have problems with holding release date then they shouldn't have made an release date in the first place. unless we get a crap ton of features instead. Why do people always seem to complain about their free stuff not being fast/good/fun/anything enough? IT'S FREE. You ...
- Sun Aug 18, 2013 2:46 am
- Forum: General
- Topic: I just got a new computer!
- Replies: 19
- Views: 10158
Re: I just got a new computer!
Stealth games: Thief: Gold, Thief: The Metal Age (Thief 2) Platformers: Spelunky Horror: Call of Cthulhu: Dark Corners of the Earth All I can think of off the top of my head. All of them are available on Steam, CoC, and Thief (1 & 2) are probably also available on GoG, and spelunky is up for fre...
- Sat Aug 17, 2013 7:06 pm
- Forum: Support and Development
- Topic: Mouse controlled player movement; help please
- Replies: 9
- Views: 6112
Re: Mouse controlled player movement; help please
I'm pretty sure that they want the character to move to where the mouse was clicked, as per standard RTS style.
- Tue Aug 13, 2013 11:32 pm
- Forum: General
- Topic: Most frustrating moment?
- Replies: 45
- Views: 18192
Re: Most frustrating moment?
After literally an hour of troubleshooting, and trying just about everything, I realized i'd forgotten to rename a god damn variable. My palm and my forehead collided with such force i think i gave my self brain damage. Are you sure that the brain damage occurred after you hit yourself in the face?...
- Thu Aug 01, 2013 8:54 pm
- Forum: General
- Topic: Share your stuff that isn't games!
- Replies: 26
- Views: 7750
Re: Share your stuff that isn't games!
Wow, this thread has made me realise that I don't really have any show-offable talents.
Welp, whatever.
I took some art classes once, this was the result.
(these images are huge)
Welp, whatever.
I took some art classes once, this was the result.
(these images are huge)
- Sat Jul 27, 2013 11:16 pm
- Forum: General
- Topic: How did you find LÖVE?
- Replies: 60
- Views: 18624
Re: How did you find LÖVE?
My entire experience with coding began with this Minecraft mod. Essentially, I was browsing the Minecraft modding forums, found computercraft, and decided to give programming a try. After getting an incredibly basic handle on Lua through the Lua-users wiki tutorial directory , I searched around a bi...
- Tue Oct 02, 2012 1:19 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1525731
Re: What's everyone working on? (tigsource inspired)
This.
It's a VN named "Bloody Mind". It's being made by my friends and I.
I'm not entirely sure why we are doing this.
Also, we don't have an artist. So we're failing half of the requirements of a visual novel.
It's a VN named "Bloody Mind". It's being made by my friends and I.
I'm not entirely sure why we are doing this.
Also, we don't have an artist. So we're failing half of the requirements of a visual novel.