Search found 83 matches

by evgiz
Sat Jan 14, 2017 2:43 pm
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

As I'm getting closer to the release I've been looking for youtubers to play the game to gain a bit of publicity. If you're curisous what the gameplay looks like, here are a few videos! Gameplay by GamingTaylor: csKKY-C-W9A And another one by KevGuuy: https://www.youtube.com/watch?v=3VxhtSDZqeQ Russ...
by evgiz
Thu Jan 12, 2017 4:08 pm
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

xNick1 wrote:Man, I saw the trailer.
This is the bomb.
I can't wait for it to come out.
Congrats.
Cheers!
Awesome, thank you! Just 19 days left :nyu:
by evgiz
Sat Dec 31, 2016 4:05 pm
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

Looks great so far and gives me the feels of a fast paced 'binding of isaac'. I hope it will be as successful too! Thank you! Quite the success to live up to haha, but I'll try my best. If it can help me pay rent for a while and gives some exposure for future games I'd be more than satisfied :ultra...
by evgiz
Sat Dec 31, 2016 12:08 pm
Forum: Libraries and Tools
Topic: Sprit3r - 3D model viewer for spritesheets
Replies: 31
Views: 22865

Re: Sprit3r - 3D model viewer for spritesheets

zorg wrote: Wouldn't a single layer be a flat tile?
Yeah, that's the way I understood it. Kinda defeats the purpose as there wouldn't be any 3D effect at all.
If it causes it to crash or get unresponsive for some reason its probably easy to fix.
by evgiz
Fri Dec 30, 2016 1:28 pm
Forum: Libraries and Tools
Topic: Sprit3r - 3D model viewer for spritesheets
Replies: 31
Views: 22865

Re: Sprit3r - 3D model viewer for spritesheets

Single frames mess it up, the UI still works but only the menu button has an effect and loading doesn't work either, also, the layer distance gets set to infinity (this is why one should always consider edge cases, someone (me) will be stupid enough to try them) Not sure I understand exactly what y...
by evgiz
Fri Dec 30, 2016 1:22 pm
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

evgiz: Thank you for sharing your experience with steam green-lighting and with game dev in general, this is super-encouraging & good to know. If you make a mac build, my 11 year-old son would love to do some testing (we just ordered a windows machine, but the XBox controllers for it are on bac...
by evgiz
Thu Dec 29, 2016 1:07 pm
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

Looking really good! What platforms are going to be supported and what's the price? Thanks! I'm focusing on windows first, but I'd like to support OSX and Linux too. Its probably quite easy with love? Just haven't tried it yet. The price will probably be in the realm of 6-8 USD, haven't made a fina...
by evgiz
Thu Dec 29, 2016 2:10 am
Forum: Games and Creations
Topic: Depths of Limbo - Roguelike Shooter
Replies: 71
Views: 40403

Re: Depths of Limbo - Roguelike Shooter

Hey everyone, hope you all had a great christmas/holiday! :awesome: Here's a little update on my progress: Depths of Limbo is nearly ready for Early Access. The plan is to release on steam this February! The store page just got approved, so if you wanna check that out, here it is: http://store.steam...
by evgiz
Mon Dec 19, 2016 1:17 am
Forum: Games and Creations
Topic: The Cold Cabin [LD37]
Replies: 5
Views: 5129

Re: The Cold Cabin [LD37]

Thank you! The game is fairly short, I focused on polishing early on and eventually ran out of time to add more content. Lots of fun working on the 2.5D style though, Ludum Dare is always a great learning experience
by evgiz
Fri Dec 16, 2016 9:20 pm
Forum: Libraries and Tools
Topic: Piskel animation parser for Löve2d
Replies: 1
Views: 2223

Re: Piskel animation parser for Löve2d

I've not heard about Piskel, but this looks great! It definitely sounds like an efficient workflow. Quite tempting even though I'm used to Pyxel Edit at this point, but I might have to try it out. Thanks for sharing!