Search found 129 matches
- Sat Apr 02, 2016 8:14 am
- Forum: General
- Topic: Text adventures & state machines (a newb approaches!)
- Replies: 16
- Views: 12351
Re: Text adventures & state machines (a newb approaches!)
There's a good read imo Game Programming Patterns. It has a chapter on State Machines with drawings, explanations on where and why use them, and code examples.
- Thu Mar 17, 2016 9:37 pm
- Forum: General
- Topic: GSoC 2016 Ideas
- Replies: 5
- Views: 3428
Re: GSoC 2016 Ideas
I think it's more complicated than that... LÖVE has to registre as an organization that acceptd GSoC projets, then you should get in touch with LÖVE devs and crawl into LÖVE codebase, find something to implement and suggest that. I would highly like to participate to a GSoC involving LÖVE too, but I...
- Fri Mar 04, 2016 11:31 pm
- Forum: Support and Development
- Topic: ubuntu - can't install 0.10.1
- Replies: 5
- Views: 3253
- Mon Feb 22, 2016 2:46 pm
- Forum: General
- Topic: Wrote a blogpost on writing an input handler in Lua
- Replies: 9
- Views: 3788
Re: Wrote a blogpost on writing an input handler in Lua
Great post, but it may have been better suited for blogs.love2d.org/
- Wed Feb 17, 2016 9:29 am
- Forum: General
- Topic: Post-0.10.0 feature wishlist
- Replies: 177
- Views: 91842
Re: Post-0.10.0 feature wishlist
Hum, Vulkan ?
- Tue Feb 16, 2016 12:23 pm
- Forum: Libraries and Tools
- Topic: LÖVE-API Documentation (as a lua table)
- Replies: 33
- Views: 20128
Re: LÖVE-API Documentation (as a lua table)
I don't get how you are maintaining this.
Is the "official doc" bundled in LÖVE sources then copy-pasted/generated in the Wiki ? Do you watch for changes and keep the repo updated, or do you have some sort of crawler that extracts the doc from the Wiki/source ?
Is the "official doc" bundled in LÖVE sources then copy-pasted/generated in the Wiki ? Do you watch for changes and keep the repo updated, or do you have some sort of crawler that extracts the doc from the Wiki/source ?
- Sat Feb 13, 2016 4:53 pm
- Forum: General
- Topic: LÖVE 0.10.0 released
- Replies: 86
- Views: 80447
Re: LÖVE 0.10.0 released
While reading rude's new post about LÖVE new icons I realized the forum background theme hasn't been updated to include a super toast, hasn't it ?
- Sun Feb 07, 2016 10:55 am
- Forum: General
- Topic: LÖVErs at FOSDEM ? [2019]
- Replies: 10
- Views: 14837
Re: LÖVErs at FOSDEM ?
kikito's talk Continuous Integration with Lua can be watched here. A group photo of the Lua devs was taken, but I don't know if is it has been posted somewhere.
Also, you can find the other talks about Lua (and GNU Guile) on the FOSDEM k3201 page.
Also, you can find the other talks about Lua (and GNU Guile) on the FOSDEM k3201 page.
- Sun Feb 07, 2016 10:45 am
- Forum: Libraries and Tools
- Topic: love-release - in Lua ! - makes LÖVE game release easier
- Replies: 149
- Views: 202862
Re: love-release - in Lua ! - makes LÖVE game release easier
I remembered that there are two tools that can help you with this funkeh/love-linux-distribution and socketubs/love-linux-distribution . You can ship your games with a precompiled LÖVE and its shared dependencies. Might not be up-to-date, might not work everywhere. I'll probably work on my own love-...
- Fri Feb 05, 2016 6:23 pm
- Forum: Libraries and Tools
- Topic: love-release - in Lua ! - makes LÖVE game release easier
- Replies: 149
- Views: 202862
Re: love-release - in Lua ! - makes LÖVE game release easier
For now love-release sticks to the "repository/package-provided-by-the-distro/dependency mechanism". love-release specifies a dependency on the love package, (which is currently at 0.9.1 in both Debian and Ubuntu latest versions). If you want to target the latest LÖVE version your users sh...