Search found 174 matches
- Tue Jan 16, 2018 1:28 am
- Forum: Support and Development
- Topic: love.js supports shader?
- Replies: 2
- Views: 2775
love.js supports shader?
as the title, does love.js supports shaders? if not, any way to port the project on web platform?Thanks.
- Sat Dec 16, 2017 12:57 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
shader editor and live compile. audio/graphic/video supported and shadertoy code phaser.
- Tue Dec 05, 2017 8:55 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
working on a music game by parsering midi files.
use d f j k 4 key to hit.
music is parsed from midi files. instrument for midi is generated by a shader.
for love 0.11 only , because the data type of imagedata generated from canvas can be float[4] not int8[4].use d f j k 4 key to hit.
music is parsed from midi files. instrument for midi is generated by a shader.
- Tue Dec 05, 2017 8:49 am
- Forum: Support and Development
- Topic: help with float number output from a shader
- Replies: 2
- Views: 2011
Re: help with float number output from a shader
solved by using love0.11 which uses normalized floats as color data.
- Tue Dec 05, 2017 1:55 am
- Forum: Support and Development
- Topic: help with float number output from a shader
- Replies: 2
- Views: 2011
help with float number output from a shader
hi all, i wanted to use shader to create a data sheet for a sample of a audio source. well, during input and output the data, there are some difficulties. self.audio = love.graphics.newCanvas(self.rate,1,"r32f",0) to create float datasheet with a single channel. vec4 effect( vec4 color, sa...
- Wed Sep 20, 2017 12:37 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
just 3 faces that facing the camera, it's not a read 3d.
- Tue Sep 19, 2017 4:17 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
iso wave effect
- Tue Sep 05, 2017 8:39 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
a paper burn effect shader
- Thu Aug 24, 2017 9:06 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509259
Re: What's everyone working on? (tigsource inspired)
so this is what i am currently playing with. inspired by 1pix.
- Thu Mar 02, 2017 1:00 am
- Forum: Games and Creations
- Topic: Tree Simulation
- Replies: 20
- Views: 17606