Search found 107 matches
- Tue Aug 11, 2020 11:02 am
- Forum: Support and Development
- Topic: portrait Mode Dont Work! Help please
- Replies: 1
- Views: 2032
Re: portrait Mode Dont Work! Help please
Use love.window.updateMode(1, 2)
- Sat Aug 08, 2020 3:01 am
- Forum: Support and Development
- Topic: APK Tool Compiling Dont Work! Error!
- Replies: 1
- Views: 2250
Re: APK Tool Compiling Dont Work! Error!
Try and try again.
Code: Select all
apktool empty-framework-dir --force
- Fri Aug 07, 2020 2:17 am
- Forum: Support and Development
- Topic: Minimum System Requirements [Solved]
- Replies: 2
- Views: 2316
Re: Minimum System Requirements
Intel HD Graphics 620 supports up to OpenGL 4.6. That's supported! However, consider reinstalling the OS to 64-bit for maximum performance.
- Thu Aug 06, 2020 2:01 am
- Forum: Support and Development
- Topic: Trying to get the real desktop size (in pixels) on macOS and Windows
- Replies: 6
- Views: 6008
Re: Trying to get the real desktop size (in pixels) on macOS and Windows
The problem with Windows is the high DPI setting is per-process , not per-window. Every function that query a window (desktop) dimensions is effectively scaled at WinAPI level, not by SDL, hence the problem of supporting it. If you call love.window.getDPIScale in Windows, you'll always get 1 regardl...
- Tue Aug 04, 2020 11:41 am
- Forum: Support and Development
- Topic: Composition blocking on Linux
- Replies: 4
- Views: 5527
Re: Composition blocking on Linux
At conf.lua:
Untested, but 100% not work in Windows.
Code: Select all
local ffi = require("ffi")
ffi.cdef[[
int setenv(const char*, const char*, int);
]]
ffi.C.setenv("SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR", "0")
- Tue Aug 04, 2020 11:34 am
- Forum: Support and Development
- Topic: "No game" screen for some Android users
- Replies: 1
- Views: 2587
Re: "No game" screen for some Android users
One scenario it can fail when it failed to extract the `game.love` to the internal storage. It's probably bit hard but I'd ask for logcat to be sure.
- Tue Aug 04, 2020 11:29 am
- Forum: Support and Development
- Topic: Problem when using Apktool
- Replies: 7
- Views: 5495
Re: Problem when using Apktool
The APKTool tutorial is intended for PC or Mac, so for mobile with terminal emulator, YMMV.
- Sat Jul 25, 2020 3:19 pm
- Forum: General
- Topic: How to reduce size of final build?
- Replies: 8
- Views: 6049
Re: How to reduce size of final build?
Zopfli compressing possible files is also always an option. Possible files are: [*] Your .love file using AdvanceCOMP [*] PNG files using zopflipng [*] Any data that's compressed using zlib or gzip format using zopfli [*] Your zipped game distribution files using AdvanceCOMP Note that compressing si...
- Sat Jul 25, 2020 3:10 pm
- Forum: Support and Development
- Topic: Transparent Windows in Love2D
- Replies: 1
- Views: 2406
Re: Transparent Windows in Love2D
LOVE doesn't support window with alpha transparency like you described.
- Sat Jul 25, 2020 3:06 pm
- Forum: Support and Development
- Topic: Problem when using Apktool
- Replies: 7
- Views: 5495
Re: Problem when using Apktool
loveToAndroid doesn't updated to latest LOVE 11.3.
To OP, I suggest you to do the game packaging in PC or Mac.
To OP, I suggest you to do the game packaging in PC or Mac.