Search found 68 matches
- Fri Aug 14, 2015 12:03 pm
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
Re: simple-slider
Some suggestions. * keep a list of all sliders and make one silderinstance:update() and silderinstance:draw() function, so you don't need to specify this for every slider * push it to github :) * don't make it global * I'll leave this for people to handle themselves. For all my projects I have a 'c...
- Fri Aug 14, 2015 6:34 am
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
Re: simple-slider
Yeah sure, though you might find it easier to start from scratch and use this as a guide.Positive07 wrote:Could I make a material theme for this and make it part of my [shameless plug]Material-Love[/shameless plug] set of libraries? Of course with propper credits!
- Thu Aug 13, 2015 9:38 pm
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
Re: simple-slider
What you should actually so that people can use this for LÖVE projects without hassle is put LÖVE's license.txt in your project, delete everything except lines 3-22 and replace the now-first line with the current year and your name. You can put a link or email address there as well if you like. Tha...
- Wed Aug 12, 2015 9:50 pm
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
Re: simple-slider
I'm clueless about licensing. Is it necessary?Ranguna259 wrote:I suggest using CC BY license (human-readable summary). Link it in you code ( or on this thread and link this thread in your code).
- Wed Aug 12, 2015 7:08 pm
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
Re: simple-slider
Absolutely! I'm releasing this so that other people can use it, modify it, redistribute it etc.NowakHDZ wrote:I wonder if I could use it for my game, for free?
Free, no credit needed.
- Wed Aug 12, 2015 2:07 pm
- Forum: Libraries and Tools
- Topic: simple-slider
- Replies: 21
- Views: 16568
simple-slider
Hiya lovers! I made a tiny library that lets you easily put basic sliders in your game. It gives you customizable sliders that can manipulate properties, like audio volume. https://love2d.org/imgmirrur/NUG3cbZ.gif https://love2d.org/imgmirrur/9p7rWRy.gif https://love2d.org/imgmirrur/cq77YlS.gif Exam...
- Sun Aug 02, 2015 11:52 pm
- Forum: Libraries and Tools
- Topic: love-loader: load resources in a separate thread, easily
- Replies: 47
- Views: 51100
Re: love-loader: load resources in a separate thread, easily
This is fantastic, thanks for making this and sharing it with everyone.
Just implemented a loading screen into my audio-heavy game and it immediately feels much more professional.
Just implemented a loading screen into my audio-heavy game and it immediately feels much more professional.
- Sun Aug 02, 2015 10:47 pm
- Forum: Support and Development
- Topic: Small Useful Functions
- Replies: 127
- Views: 53363
Re: Small Useful Functions
Here's another while I'm sharing. This function gives you the angular distance between two angles.
Code: Select all
function angularDistance(a, b)
return math.abs(math.atan2(math.sin(a - b), math.cos(a - b)))
end
- Sun Aug 02, 2015 9:26 pm
- Forum: General
- Topic: LÖVE 0.9.2 Released
- Replies: 59
- Views: 82064
Re: LÖVE 0.9.2 Released
Wow, 0.10.0 is looking like a really big release!
- Sun Aug 02, 2015 9:18 pm
- Forum: Support and Development
- Topic: Small Useful Functions
- Replies: 127
- Views: 53363
Re: Small Useful Functions
Haven't seen this one posted. Maybe that's because it's so obvious and simple, but I use it all the time. This function returns true with the supplied probability. function chance(p) return math.random() < p end Means you can write neat stuff like this: if chance(0.5) then print('heads') else print(...