Search found 155 matches

by szensk
Wed Jun 26, 2013 2:36 am
Forum: Games and Creations
Topic: Vertical shooter - as of yet unnamed
Replies: 4
Views: 2571

Re: Vertical shooter - as of yet unnamed

Yeah, the rockets are quite cool! :D
by szensk
Thu Jun 20, 2013 10:05 pm
Forum: Support and Development
Topic: Thread restart
Replies: 11
Views: 5193

Re: Thread restart

Keep the worker thread alive. When there is no work to do simply wait for the next message. With Love .80 you'll want to use thread.demand(). For thread shut down, ie when the game is done, simply send a "kill thread" message which terminates the loop. Pseudocode: local msg = nil while msg...
by szensk
Sun Jun 02, 2013 5:03 pm
Forum: Support and Development
Topic: Move an object based on an angle?
Replies: 5
Views: 3464

Re: Move an object based on an angle?

Trigonometry.

So if you're trying to move 10 pixels (c) at some angle, you just need to solve for a and b. Then translate the moving object by a and b.
by szensk
Wed May 29, 2013 5:30 pm
Forum: General
Topic: Object systems or LÖVE should have one
Replies: 29
Views: 13535

Re: Object systems or LÖVE should have one

That's the wonder of Lua. Anyone can use their own class systems, table prototypes, function closures or none of the above. That's part of the appeal. While I understand your argument most class systems are not overly complicated and the interface can be inferred just by seeing its usage (or a quick...
by szensk
Mon May 27, 2013 8:37 pm
Forum: Games and Creations
Topic: Mr. Rescue released!
Replies: 14
Views: 8446

Re: Mr. Rescue released!

Very well done. Nice artwork, good music and fun.
by szensk
Thu Apr 04, 2013 5:33 pm
Forum: General
Topic: LÖVE
Replies: 22
Views: 6384

Re: LÖVE

Lafolie wrote:I have to say that the Rock Paper Shotgun website is disgustingly advert heavy. Eurgh.
Well, when 90% of your user base blocks ads...
by szensk
Thu Apr 04, 2013 4:28 am
Forum: Ports
Topic: [javascript]Luv.js
Replies: 36
Views: 34766

Re: [javascript]Luv.js

Very impressive set of examples. Runs quite well on Chrome. The instant feedback is really impressive, could be great for prototyping solutions...
by szensk
Thu Apr 04, 2013 4:16 am
Forum: General
Topic: LÖVE 0.8.0 Released
Replies: 85
Views: 157259

Re: LÖVE 0.8.0 Released

Love 0.9.0* with Luajit 2.0.1
It's probably only safe for testing new features. I'm sure the official 0.9.0 isn't too far away now. Props to the Love team for making their project easy to build.

* See here for changes.
by szensk
Sat Feb 02, 2013 8:56 pm
Forum: Support and Development
Topic: LÖVE crashes on ATI Radeon HD 5670
Replies: 2
Views: 1820

Re: LÖVE crashes on ATI Radeon HD 5670

Here you go: https://www.dropbox.com/s/ar37svan1hhtpx7/130129.zip Couple days old but it should contain the ATI/AMD fix.
by szensk
Sat Feb 02, 2013 12:57 am
Forum: General
Topic: Blög?
Replies: 38
Views: 28420

Re: Blög?

vrld wrote:Maybe we could also add a Featured Games section to the website, like filxel.org has it. I know there is Category:Games on the wiki, but that list is a little outdated and does not contain great projects like Snayke, Mari0 and Project Hawkthorne.
I like this idea most of all.