Search found 155 matches
- Wed Jun 26, 2013 2:36 am
- Forum: Games and Creations
- Topic: Vertical shooter - as of yet unnamed
- Replies: 4
- Views: 2571
Re: Vertical shooter - as of yet unnamed
Yeah, the rockets are quite cool!
- Thu Jun 20, 2013 10:05 pm
- Forum: Support and Development
- Topic: Thread restart
- Replies: 11
- Views: 5193
Re: Thread restart
Keep the worker thread alive. When there is no work to do simply wait for the next message. With Love .80 you'll want to use thread.demand(). For thread shut down, ie when the game is done, simply send a "kill thread" message which terminates the loop. Pseudocode: local msg = nil while msg...
- Sun Jun 02, 2013 5:03 pm
- Forum: Support and Development
- Topic: Move an object based on an angle?
- Replies: 5
- Views: 3464
Re: Move an object based on an angle?
Trigonometry.
So if you're trying to move 10 pixels (c) at some angle, you just need to solve for a and b. Then translate the moving object by a and b.
So if you're trying to move 10 pixels (c) at some angle, you just need to solve for a and b. Then translate the moving object by a and b.
- Wed May 29, 2013 5:30 pm
- Forum: General
- Topic: Object systems or LÖVE should have one
- Replies: 29
- Views: 13535
Re: Object systems or LÖVE should have one
That's the wonder of Lua. Anyone can use their own class systems, table prototypes, function closures or none of the above. That's part of the appeal. While I understand your argument most class systems are not overly complicated and the interface can be inferred just by seeing its usage (or a quick...
- Mon May 27, 2013 8:37 pm
- Forum: Games and Creations
- Topic: Mr. Rescue released!
- Replies: 14
- Views: 8446
Re: Mr. Rescue released!
Very well done. Nice artwork, good music and fun.
Re: LÖVE
Well, when 90% of your user base blocks ads...Lafolie wrote:I have to say that the Rock Paper Shotgun website is disgustingly advert heavy. Eurgh.
- Thu Apr 04, 2013 4:28 am
- Forum: Ports
- Topic: [javascript]Luv.js
- Replies: 36
- Views: 34766
Re: [javascript]Luv.js
Very impressive set of examples. Runs quite well on Chrome. The instant feedback is really impressive, could be great for prototyping solutions...
- Thu Apr 04, 2013 4:16 am
- Forum: General
- Topic: LÖVE 0.8.0 Released
- Replies: 85
- Views: 157259
Re: LÖVE 0.8.0 Released
Love 0.9.0* with Luajit 2.0.1
It's probably only safe for testing new features. I'm sure the official 0.9.0 isn't too far away now. Props to the Love team for making their project easy to build.
* See here for changes.
It's probably only safe for testing new features. I'm sure the official 0.9.0 isn't too far away now. Props to the Love team for making their project easy to build.
* See here for changes.
- Sat Feb 02, 2013 8:56 pm
- Forum: Support and Development
- Topic: LÖVE crashes on ATI Radeon HD 5670
- Replies: 2
- Views: 1820
Re: LÖVE crashes on ATI Radeon HD 5670
Here you go: https://www.dropbox.com/s/ar37svan1hhtpx7/130129.zip Couple days old but it should contain the ATI/AMD fix.
Re: Blög?
I like this idea most of all.vrld wrote:Maybe we could also add a Featured Games section to the website, like filxel.org has it. I know there is Category:Games on the wiki, but that list is a little outdated and does not contain great projects like Snayke, Mari0 and Project Hawkthorne.