Search found 33 matches

by jack0088
Sun Mar 24, 2013 8:05 pm
Forum: Libraries and Tools
Topic: Debug - A whole new way of debugging your game
Replies: 106
Views: 92278

Re: Debug - A whole new way of debugging your game

this is AWESOME. very useful!
PS: would be cool to have a repetitive keyboard behavior on pressed down keys. for example:
while love.keyboard.isDown("backspace") do
--delete command line
end
by jack0088
Sun Mar 24, 2013 1:33 pm
Forum: Libraries and Tools
Topic: Debug - A whole new way of debugging your game
Replies: 106
Views: 92278

Re: Debug - A whole new way of debugging your game

downloaded and tried, although I can't use it right now..
there are some errors appear, but looking into it.

would you mind uploading your .love project file, which is working for you?
by jack0088
Fri Mar 22, 2013 7:45 am
Forum: Libraries and Tools
Topic: Debug - A whole new way of debugging your game
Replies: 106
Views: 92278

Re: Debug - A whole new way of debugging your game

why doesn't it work?
put the debug.lua into a directory and created inside the same a main.lua.
the main.lua has "require 'debug'" and "function love.load() print('hello') end" inside.
cannot activate cant see anything. whats wrong?