added sensors, gradients, crates in the 2nd room
code refactoring
fixed 'speed' ...
1 problem... on my win7 there are pauses ...
Search found 118 matches
- Fri Sep 07, 2012 12:24 pm
- Forum: Games and Creations
- Topic: Platformer test
- Replies: 14
- Views: 8123
- Wed Sep 05, 2012 7:42 am
- Forum: Support and Development
- Topic: Method for getting parent/sibling
- Replies: 4
- Views: 2450
Re: Method for getting parent/sibling
I add the object in the userdata like this: balls[ballcount].fixture:setUserData({type="Ball",value=balls[ballcount]}) and in the collision callback first I have 2 functions for easy work on the two userdata function testCollision(userdata1,userdata2,attribute,test1,test2) if (userdata1[at...
- Mon Sep 03, 2012 5:27 pm
- Forum: Games and Creations
- Topic: Platformer test
- Replies: 14
- Views: 8123
Re: Platformer test
added some gfx...
doors...
levels...
coding refactory
still prototyping
doors...
levels...
coding refactory
still prototyping
- Fri Aug 24, 2012 1:51 pm
- Forum: Games and Creations
- Topic: Platformer test
- Replies: 14
- Views: 8123
Platformer test
just a project about platformers...
prototyping for a fantasy hack & slash game actual code (updated 02 oct 2012):
prototyping for a fantasy hack & slash game actual code (updated 02 oct 2012):
- Mon Jun 11, 2012 7:44 am
- Forum: General
- Topic: System Language Poll
- Replies: 27
- Views: 11534
Re: System Language Poll
OS: Windows 7 x64
EXPECTED: Italian
CTYPE: Italian_italy.1252
LANG: NONE
EXPECTED: Italian
CTYPE: Italian_italy.1252
LANG: NONE
Re: MOAI
oops... I missed that topic... sorrycoffee wrote:SiENcE already talked about it here. viewtopic.php?f=4&t=7821&p=48586 and about his Moai Love wrapper
https://github.com/SiENcE/lovemoai
I personally don't like that Moai "cloud".
MOAI
not LÖVE-related... but Lua-related on mixnmojo.com (I am a "Point&click adventure" lover... Zak McCracken, Monkey Island, Loom... etc...) I saw this: http://mixnmojo.com/news/Double-Fine-chooses-technology-release-window-for-their-adventure-game and then I opened http://getmoai.com/ f...
- Wed May 09, 2012 3:04 pm
- Forum: Libraries and Tools
- Topic: [lib] bresenham.lua - Draw lines on grids and calculate LOS
- Replies: 9
- Views: 4018
Re: [lib] bresenham.lua - Draw lines on grids and calculate
one of my old projects
Porting of Field of Vision MRPAS + LoS + A*Star : viewtopic.php?f=5&t=1797
Porting of Field of Vision MRPAS + LoS + A*Star : viewtopic.php?f=5&t=1797
- Wed May 09, 2012 2:51 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 353666
Re: Löve Frames - A GUI Library
awesome
it's the best GUI I saw with Love
it's the best GUI I saw with Love
- Tue Apr 24, 2012 2:29 pm
- Forum: Games and Creations
- Topic: NaMa Tek [LD23]
- Replies: 7
- Views: 5579
Re: NaMa Tek [LD23]
nice game, very polished
congrats!
congrats!