А вообще, если будете развивать рус коммьюнити в ВК, то
я только за.
В июле буду кучу детей в лагере юных программистов учить Lua + Love2d.
And here goes cyka blyat.
Search found 250 matches
- Tue May 24, 2016 11:56 am
- Forum: Support and Development
- Topic: If you aren't from Russia - just scip this topic :D
- Replies: 8
- Views: 6288
- Tue May 24, 2016 6:03 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509232
Re: What's everyone working on? (tigsource inspired)
So is anyone going to say anything about the video itself? :rofl: The prototype has crossed the line. Now it looks as a very bright kill 'em all game. Looking forward to see some big bosses :3 The biggest pro is an interactivity. I like to crush everything (walls) to find secrets and stuff. Here is...
- Thu May 19, 2016 6:32 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509232
Re: What's everyone working on? (tigsource inspired)
well, thank u.
but i do sort my objects from the very beginning. ^__^
and... thanks to Jasoco, i've got a new idea to implement (not related to the last posts, but related to the "steps dust clouds particles" )
but i do sort my objects from the very beginning. ^__^
and... thanks to Jasoco, i've got a new idea to implement (not related to the last posts, but related to the "steps dust clouds particles" )
- Wed May 18, 2016 3:24 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509232
Re: What's everyone working on? (tigsource inspired)
thank u guys. yup. u r right.
but the particles are glued to the player sprite... (for some other effects)
i'd like to have particles for the game screen... But then i lose Z-index
now i think, i can make stuff with shaders.
but the particles are glued to the player sprite... (for some other effects)
i'd like to have particles for the game screen... But then i lose Z-index
now i think, i can make stuff with shaders.
- Wed May 18, 2016 3:00 pm
- Forum: Support and Development
- Topic: If you aren't from Russia - just scip this topic :D
- Replies: 8
- Views: 6288
Re: If you aren't from Russia - just scip this topic :D
cyka blyat
привет. есть же рус сайт лав2д
и в вк новая группа....
привет. есть же рус сайт лав2д
и в вк новая группа....
- Wed May 18, 2016 7:23 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509232
Re: What's everyone working on? (tigsource inspired)
Ok. Just added a very first shader to colour Player 2 in blue colours.
My step dust particles look strange. Could anyone help me with them?
- Fri May 13, 2016 11:55 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1509232
Re: What's everyone working on? (tigsource inspired)
Yo!! This is today's progress on Stifu's and mine project.
Zabuyaki is an old school beat 'em up game.
PS We're looking for a nice music artist.
- Tue Apr 05, 2016 12:27 pm
- Forum: Libraries and Tools
- Topic: Super Particle Editting and Rendering Machine
- Replies: 21
- Views: 38212
Re: Super Particle Editting and Rendering Machine
Does anybody have it for the recent love2d?
- Fri Mar 25, 2016 6:59 am
- Forum: General
- Topic: How do I protect my game?
- Replies: 9
- Views: 5405
Re: How do I protect my game?
Well. I'm going to release games with the byte-code compiled files.
And like they say:
"Might makes right "
And like they say:
"Might makes right "
- Fri Mar 25, 2016 6:53 am
- Forum: Libraries and Tools
- Topic: Free Music / SFX Resource for Your Games - Over 2500 Tracks
- Replies: 391
- Views: 1922553
Re: Free Music Resource for Your Games
Eric Matyas, way to go!!! I like your techno track very much. there are too few... T__T
I like almost any other track I listen.
I like almost any other track I listen.