Search found 250 matches

by D0NM
Tue May 24, 2016 11:56 am
Forum: Support and Development
Topic: If you aren't from Russia - just scip this topic :D
Replies: 8
Views: 6288

Re: If you aren't from Russia - just scip this topic :D

А вообще, если будете развивать рус коммьюнити в ВК, то
я только за.

В июле буду кучу детей в лагере юных программистов учить Lua + Love2d.

And here goes cyka blyat.
by D0NM
Tue May 24, 2016 6:03 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509232

Re: What's everyone working on? (tigsource inspired)

So is anyone going to say anything about the video itself? :rofl: The prototype has crossed the line. Now it looks as a very bright kill 'em all game. Looking forward to see some big bosses :3 The biggest pro is an interactivity. I like to crush everything (walls) to find secrets and stuff. Here is...
by D0NM
Thu May 19, 2016 6:32 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509232

Re: What's everyone working on? (tigsource inspired)

well, thank u.
but i do sort my objects from the very beginning. ^__^
and... thanks to Jasoco, i've got a new idea to implement (not related to the last posts, but related to the "steps dust clouds particles" )
by D0NM
Wed May 18, 2016 3:24 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509232

Re: What's everyone working on? (tigsource inspired)

thank u guys. yup. u r right.
but the particles are glued to the player sprite... (for some other effects)
i'd like to have particles for the game screen... But then i lose Z-index

now i think, i can make stuff with shaders.
by D0NM
Wed May 18, 2016 3:00 pm
Forum: Support and Development
Topic: If you aren't from Russia - just scip this topic :D
Replies: 8
Views: 6288

Re: If you aren't from Russia - just scip this topic :D

cyka blyat

привет. есть же рус сайт лав2д
и в вк новая группа....
by D0NM
Wed May 18, 2016 7:23 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509232

Re: What's everyone working on? (tigsource inspired)


Ok. Just added a very first shader to colour Player 2 in blue colours. :cool:

My step dust particles look strange. Could anyone help me with them? :death:
by D0NM
Fri May 13, 2016 11:55 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1509232

Re: What's everyone working on? (tigsource inspired)



Yo!! This is today's progress on Stifu's and mine project.
Zabuyaki is an old school beat 'em up game.

PS We're looking for a nice music artist.
by D0NM
Tue Apr 05, 2016 12:27 pm
Forum: Libraries and Tools
Topic: Super Particle Editting and Rendering Machine
Replies: 21
Views: 38212

Re: Super Particle Editting and Rendering Machine

Does anybody have it for the recent love2d?
by D0NM
Fri Mar 25, 2016 6:59 am
Forum: General
Topic: How do I protect my game?
Replies: 9
Views: 5405

Re: How do I protect my game?

Well. I'm going to release games with the byte-code compiled files.

And like they say:
"Might makes right "
by D0NM
Fri Mar 25, 2016 6:53 am
Forum: Libraries and Tools
Topic: Free Music / SFX Resource for Your Games - Over 2500 Tracks
Replies: 391
Views: 1922553

Re: Free Music Resource for Your Games

Eric Matyas, way to go!!! I like your techno track very much. there are too few... T__T
I like almost any other track I listen.