guys guys
hi
I'm super excited for 0.9.0!
Search found 23 matches
- Sat Dec 14, 2013 10:34 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1024122
- Mon Nov 25, 2013 3:44 am
- Forum: General
- Topic: Controlling FPS within the Love2D framework
- Replies: 8
- Views: 12227
Re: Controlling FPS within the Love2D framework
I'm finding that the wiki is a bit sparse. With the amount of content on the forums, the wiki could easily be many times larger. In any case, I'm going to create my first game from scratch to completion first and then look through my code for things worth adding to the wiki.
- Sun Nov 24, 2013 11:20 am
- Forum: General
- Topic: Controlling FPS within the Love2D framework
- Replies: 8
- Views: 12227
Controlling FPS within the Love2D framework
Hi all, first post here, signed up to share this. I came up with a way to control FPS because I couldn't find any examples of other people doing it and it seemed like the kind of thing somebody might derive some benefit from. The most important discovery was that of love.run , without which this wou...