Search found 240 matches
- Mon Aug 16, 2010 9:25 pm
- Forum: Games and Creations
- Topic: Astropatrolonium - feat. making of video - released on itch.io
- Replies: 23
- Views: 35358
Re: Astropatrolonium - feat. making of video - release v2
thanks :) The sounds are just placeholders except maybe for the laser. For the explosions I would like something that looks good but also fits with the "retro" style. Not sure what to do there. Not being able to shot after respawn is done on purpose, the shield should enable one not get sp...
- Mon Aug 16, 2010 8:55 pm
- Forum: Games and Creations
- Topic: Astropatrolonium - feat. making of video - released on itch.io
- Replies: 23
- Views: 35358
Re: Astropatrolonium - first (test) game feat. making of vid
Hoooray update :cool: updated start post with download of new version: http://love2d.org/forums/download/file.php?id=1769 made a wiki page too because its the in thing to do! http://love2d.org/wiki/Astropatrolonium At first I was not really sure what kind of game I was going for. Now I think I will ...
- Thu Aug 05, 2010 2:50 am
- Forum: Games and Creations
- Topic: XAN in Love WIP -- Help Moving forward.
- Replies: 16
- Views: 15754
Re: XAN in Love WIP -- Help Moving forward.
Hi I will try to help but I am new to love myself. But I am a rock destroy expert :) I need a way to check collision between the player and however many rocks are spawned in the level. Did you look at the collision callin function? It is explained in the wiki. Whenever 2 objects (not sure if it was ...
- Fri Jul 16, 2010 8:48 pm
- Forum: Games and Creations
- Topic: Space Attackers
- Replies: 2
- Views: 1902
Re: Space Attackers
quick! You can still turn it into a breakout game!
good luck.
good luck.
- Fri Jul 16, 2010 8:20 pm
- Forum: Games and Creations
- Topic: Astropatrolonium - feat. making of video - released on itch.io
- Replies: 23
- Views: 35358
Re: Astropatrolonium - first (test) game feat. making of vid
hey thanks for the detailed report :) yes, that was my first experience with Love (i see where that sentence is going...) but I had some experience with Lua by making a data loger script for a lua scriptable game. That was mainly just like this though: function some_callin (list of arguements) file:...
- Fri Jul 16, 2010 8:18 pm
- Forum: General
- Topic: deleting table entries in a loop and world:getBodyCount
- Replies: 3
- Views: 1436
Re: deleting table entries in a loop and world:getBodyCount
counting backwards? worth a try, thanks.
- Fri Jul 16, 2010 7:53 pm
- Forum: General
- Topic: deleting table entries in a loop and world:getBodyCount
- Replies: 3
- Views: 1436
deleting table entries in a loop and world:getBodyCount
Ok I have a little problem with my game (http://love2d.org/forums/viewtopic.php?f=5&t=1716) When I delete a bullet or rock their ghosts seem to be still floating around and the ships bounce away from empty places. :huh: I am aware you can not simply use table.remove or = nil while looping throug...
- Wed Jul 14, 2010 10:23 pm
- Forum: Games and Creations
- Topic: Everyone LÖVES Air Hockey 2.0
- Replies: 7
- Views: 4708
Re: Everyone LOVES air hockey
cool variation of pong, i think i have never seen an air hockey game for the pc before.
for me .zip files dragged on love.exe start too by the way.
for me .zip files dragged on love.exe start too by the way.
- Wed Jul 14, 2010 10:16 pm
- Forum: Games and Creations
- Topic: Astropatrolonium - feat. making of video - released on itch.io
- Replies: 23
- Views: 35358
Re: Astropatrolonium - first (test) game feat. making of vid
a signRobin wrote:That's pi * 100!code lines: 314
Ah thanks for the hints. I created the wave with audiacity so maybe that bugged it.thelinx wrote:That is a bug with .wav files not ending properly as far as I know.
- Wed Jul 14, 2010 7:30 pm
- Forum: Games and Creations
- Topic: Astropatrolonium - feat. making of video - released on itch.io
- Replies: 23
- Views: 35358
Astropatrolonium - feat. making of video - released on itch.io
--- newest DOWNLOAD: https://gutholz.itch.io/astropatrolonium (windows .exe file and .love file for win/mac/linux) The old forum attachments are outdated but kept for sake of history. --- Hello I just heard about your love engine and decided to give it a try. So I made a asteroids clone. Hooray :coo...