Search found 240 matches

by knorke
Mon Aug 16, 2010 9:25 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - released on itch.io
Replies: 23
Views: 35358

Re: Astropatrolonium - feat. making of video - release v2

thanks :) The sounds are just placeholders except maybe for the laser. For the explosions I would like something that looks good but also fits with the "retro" style. Not sure what to do there. Not being able to shot after respawn is done on purpose, the shield should enable one not get sp...
by knorke
Mon Aug 16, 2010 8:55 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - released on itch.io
Replies: 23
Views: 35358

Re: Astropatrolonium - first (test) game feat. making of vid

Hoooray update :cool: updated start post with download of new version: http://love2d.org/forums/download/file.php?id=1769 made a wiki page too because its the in thing to do! http://love2d.org/wiki/Astropatrolonium At first I was not really sure what kind of game I was going for. Now I think I will ...
by knorke
Thu Aug 05, 2010 2:50 am
Forum: Games and Creations
Topic: XAN in Love WIP -- Help Moving forward.
Replies: 16
Views: 15754

Re: XAN in Love WIP -- Help Moving forward.

Hi I will try to help but I am new to love myself. But I am a rock destroy expert :) I need a way to check collision between the player and however many rocks are spawned in the level. Did you look at the collision callin function? It is explained in the wiki. Whenever 2 objects (not sure if it was ...
by knorke
Fri Jul 16, 2010 8:48 pm
Forum: Games and Creations
Topic: Space Attackers
Replies: 2
Views: 1902

Re: Space Attackers

quick! You can still turn it into a breakout game! ;)
good luck.
by knorke
Fri Jul 16, 2010 8:20 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - released on itch.io
Replies: 23
Views: 35358

Re: Astropatrolonium - first (test) game feat. making of vid

hey thanks for the detailed report :) yes, that was my first experience with Love (i see where that sentence is going...) but I had some experience with Lua by making a data loger script for a lua scriptable game. That was mainly just like this though: function some_callin (list of arguements) file:...
by knorke
Fri Jul 16, 2010 8:18 pm
Forum: General
Topic: deleting table entries in a loop and world:getBodyCount
Replies: 3
Views: 1436

Re: deleting table entries in a loop and world:getBodyCount

counting backwards? worth a try, thanks.
by knorke
Fri Jul 16, 2010 7:53 pm
Forum: General
Topic: deleting table entries in a loop and world:getBodyCount
Replies: 3
Views: 1436

deleting table entries in a loop and world:getBodyCount

Ok I have a little problem with my game (http://love2d.org/forums/viewtopic.php?f=5&t=1716) When I delete a bullet or rock their ghosts seem to be still floating around and the ships bounce away from empty places. :huh: I am aware you can not simply use table.remove or = nil while looping throug...
by knorke
Wed Jul 14, 2010 10:23 pm
Forum: Games and Creations
Topic: Everyone LÖVES Air Hockey 2.0
Replies: 7
Views: 4708

Re: Everyone LOVES air hockey

cool variation of pong, i think i have never seen an air hockey game for the pc before.
for me .zip files dragged on love.exe start too by the way.
by knorke
Wed Jul 14, 2010 10:16 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - released on itch.io
Replies: 23
Views: 35358

Re: Astropatrolonium - first (test) game feat. making of vid

Robin wrote:
code lines: 314
That's pi * 100! :crazy:
a sign :awesome:
thelinx wrote:That is a bug with .wav files not ending properly as far as I know.
Ah thanks for the hints. I created the wave with audiacity so maybe that bugged it.
by knorke
Wed Jul 14, 2010 7:30 pm
Forum: Games and Creations
Topic: Astropatrolonium - feat. making of video - released on itch.io
Replies: 23
Views: 35358

Astropatrolonium - feat. making of video - released on itch.io

--- newest DOWNLOAD: https://gutholz.itch.io/astropatrolonium (windows .exe file and .love file for win/mac/linux) The old forum attachments are outdated but kept for sake of history. --- Hello I just heard about your love engine and decided to give it a try. So I made a asteroids clone. Hooray :coo...