There's one on the wiki, with varying degrees of complexity, each with their own examples and explanations. If you're absolutely new to scripting then I'd suggest you get a hang of the basics first
I'd love to see a faux 3D Doom clone. That has to exist already right? Aha, but to see it in Löve would make it all the more enjoyable! Someone has to do this for a laugh
This confused me when I first started too. Here's a couple of tips I picked up:
-You can drag the root folder onto your Löve app icon and it will run.
-When creating a .love file, as mentioned above, select the files inside your project folder, not the folder itself.
Hate to quote myself but I feel that you quoted me out of context. ...the only problems I can foresee with using Löve are OOP and network-functionality. Both of these issues, however, are pretty much negated... ... though I would recommend learning the fundamentals of object-orientation as early as ...
To be honest I really think the most important thing to consider here the type of application you are planning to create. Löve is great for almost all types of games (not just games either!) and I wholeheartedly endorse the use of it where possible. It's a great place to start at any rate. Aside fro...
Only thing that could top this in my opinion is a pdf with proper tags and stuff. I'd attempt to do it, but to be honest I think I should be spending more time getting to grips with Löve, just as someone mentioned the devs should be focussing on their own work. I bet I'm the only person that would l...