Cmakelists
http://pastebin.com/iMpUH1Yb
Cmake Error output
http://pastebin.com/4rA3LkN6
I can build in Visual studio 2010 and 2012 but not 2011. (I can't open the project in 2012 though)
Search found 68 matches
- Mon Aug 18, 2014 12:34 am
- Forum: Support and Development
- Topic: Building Love dependencies issues [Windows]
- Replies: 1
- Views: 1463
- Thu Aug 14, 2014 1:20 am
- Forum: Libraries and Tools
- Topic: Typo - Typewriter lib
- Replies: 11
- Views: 8340
Re: Typo - Typewriter lib
Yup But you still left out parsing colors though... I had it working before I left for work so if I hadn't forgot to save "yea quite often..." I'll post the code.
- Wed Aug 13, 2014 6:15 pm
- Forum: General
- Topic: Love2D 0.9.1 LuaDocs?
- Replies: 7
- Views: 4627
Re: Love2D 0.9.1 LuaDocs?
What version of Lua is Love2D using? With RGSS(3) it uses 1.9.2 even though Ruby is at 2.1..
Or does the version not matter?
Or does the version not matter?
- Wed Aug 13, 2014 6:10 pm
- Forum: General
- Topic: LOVE users map
- Replies: 182
- Views: 118663
Re: LOVE users map
Aberdeen, South Dakota, United States of America (Murica!)
- Tue Aug 12, 2014 5:25 pm
- Forum: Libraries and Tools
- Topic: Typo - Typewriter lib
- Replies: 11
- Views: 8340
Re: Typo - Typewriter lib
Very nice, I'm starting on a platformer, I'm gonna use typo on it :) Awesome! Glad to see it's useful. I hope to add more to it eventually (such as being able to get certain properties) Trying to figure out how to do the string parsing, but I'll get there. I want to write it myself, so that typo ha...
- Mon Aug 11, 2014 8:40 am
- Forum: Support and Development
- Topic: Animation
- Replies: 2
- Views: 2257
Re: Animation
Looks like you solved your problem, did you forget to update the animation and draw it?
- Sun Aug 10, 2014 7:12 am
- Forum: Libraries and Tools
- Topic: Typo - Typewriter lib
- Replies: 11
- Views: 8340
Re: Typo - Typewriter lib
This is pretty neat, I could easily see this be updated for RPG Dialogs. Only thing missing is special characters for coloring text.
- Fri Aug 01, 2014 4:14 pm
- Forum: Support and Development
- Topic: Action RPG Game in Love2D
- Replies: 10
- Views: 7570
Re: Action RPG Game in Love2D
Just find a easy game to replicate, like the first zelda game for example "hit detection is stupid simple" and work from there.
- Fri Aug 01, 2014 3:49 pm
- Forum: General
- Topic: ZeroBrane Studio Lua IDE v0.70 is out
- Replies: 73
- Views: 39987
Re: ZeroBrane Studio Lua IDE v0.70 is out
This looks pretty darn neat!
But, could you give me an actual reason to use this over sublime text 2?
But, could you give me an actual reason to use this over sublime text 2?
- Wed Jul 09, 2014 8:29 pm
- Forum: Libraries and Tools
- Topic: Simple Tiled Implementation - STI v1.2.3.0
- Replies: 914
- Views: 740360
Re: Simple Tiled Implementation - STI v0.7.4
Solved the camera problem, but working out another problem. Tiled Objects. I want to animate my tiles and thought using objects and calling the object in love would make things easier. Have an easy way of fixing this issue? I guess it's not really an Issue with STI but the documentation around tiled...