Search found 52 matches
- Tue Jun 19, 2012 2:33 am
- Forum: Support and Development
- Topic: Inventory and equipment inventory help
- Replies: 17
- Views: 11049
Re: Inventory and equipment inventory help
Oh I'm sorry and I have read on google and I have tried sublime text text plus plus and way more. I know this is how I normally respond but I've been experimenting with inventory but I'm stuck on adding a strength variable to each index. Function inventory:set(id, index, str) self[id] = index end wi...
- Mon Jun 18, 2012 1:45 pm
- Forum: Support and Development
- Topic: My Geometry game im working on
- Replies: 10
- Views: 2657
Re: My Geometry game im working on
I agree but there are no tutorials for setting up an IDE or anything with lua. The only thing I can use is precompiled which is gay cause its using the cmd.
- Mon Jun 18, 2012 3:02 am
- Forum: Support and Development
- Topic: My Geometry game im working on
- Replies: 10
- Views: 2657
Re: My Geometry game im working on
Yes honestly i dont understand any of this, ive only watched the sockmunkee tutorials online and thats tought me all i know the rest i just experimented with i need someone to make more tutorials lol, im such a bad coder. And how do i set it solid to begin with. the rect1 thing you showed me it work...
- Mon Jun 18, 2012 1:46 am
- Forum: Support and Development
- Topic: My Geometry game im working on
- Replies: 10
- Views: 2657
Re: My Geometry game im working on
k i changed it aswell now,
but can you help me?
but can you help me?
- Mon Jun 18, 2012 1:07 am
- Forum: Support and Development
- Topic: My Geometry game im working on
- Replies: 10
- Views: 2657
My Geometry game im working on
Im working on an rpg made with geometric shapes, Id like help on collision with the ground. Once you have it fixed to make it so you cant go through the ground once you've finished your coding with CheckCollision <- function i already have You just have to add Player.OnGround = true, but i dont know...
- Mon Jun 18, 2012 12:24 am
- Forum: Support and Development
- Topic: making a .love .lua files and such
- Replies: 3
- Views: 1962
Re: making a .love .lua files and such
How do i do that, i tried to add to archive then change it to .zip but that didn't work please tell me how to do it on windows 7
- Sun Jun 17, 2012 11:10 pm
- Forum: Support and Development
- Topic: making a .love .lua files and such
- Replies: 3
- Views: 1962
making a .love .lua files and such
Hello everyone, ive looked at platforming examples and i downloaded one but now id like to open it up so i can see how they did the maps and collisions and such how do i do this ?
- Sun Jun 17, 2012 9:22 pm
- Forum: Support and Development
- Topic: Camera help/ tutorial please
- Replies: 7
- Views: 1947
Re: Camera help/ tutorial please
Yes Nixola has it exact. My map has some grass area then a 96 pixel water area.
So i dont want my character to be able to jump on the water.
So i dont want my character to be able to jump on the water.
- Sun Jun 17, 2012 2:13 am
- Forum: Support and Development
- Topic: Camera help/ tutorial please
- Replies: 7
- Views: 1947
Re: Camera help/ tutorial please
Thanks alot everyone, Now i have an awsome camera i'm currently making a platform game and im having problems with jumping. I've already looked at some examples and none of them have worked. every example has had a ground_height variable so when you jump you go back down to the ground_height well i ...
- Sat Jun 16, 2012 5:49 am
- Forum: Support and Development
- Topic: Camera help/ tutorial please
- Replies: 7
- Views: 1947
Camera help/ tutorial please
Im making a sidescrolling game with geometric shapes and humor lol my npcs look funny. Anyway id like to know how you make a camera so that it follows your player.