Search found 91 matches

by artofwork
Wed Nov 19, 2014 1:52 am
Forum: Support and Development
Topic: Ghetto Number Pad
Replies: 4
Views: 3548

Re: Ghetto Number Pad

undef wrote:I don't know what it was supposed to do, but I cleaned it up :P:

Code: Select all

function numberPanel()
end
Funny :(
by artofwork
Wed Nov 19, 2014 1:45 am
Forum: Support and Development
Topic: Ghetto Number Pad
Replies: 4
Views: 3548

Ghetto Number Pad

Just some random stuff I wrote awhile back maybe someone can clean it up heh Edit: I just tested it and it does not work as expect =( function numberPanel(size, x, y, line, fill) local font = love.graphics.newFont(size / 2) love.graphics.setFont(font) -- might not keep this in here, don't think its ...
by artofwork
Wed Nov 19, 2014 12:52 am
Forum: Support and Development
Topic: How Do I Make Something Happen When Two Sprites Collide?
Replies: 4
Views: 3558

Re: How Do I Make Something Happen When Two Sprites Collide?

Messed around with your code a little just for the fun of it hehe anyway i changed some things. I created tables for both the player and random player or boxes in this case, gave them names to identify each player, the random player or computer changes color when it collides with the player and the ...
by artofwork
Tue Nov 18, 2014 10:25 pm
Forum: Support and Development
Topic: AnAL + full spritesheet
Replies: 4
Views: 3405

Re: AnAL + full spritesheet

Although i am not familiar with the ANAL Lib, In order to create an animation sequence from that sprite sheet you would be required to create custom functions due to the fact that each character sequence has different dimensions and timing.
by artofwork
Tue Nov 18, 2014 9:40 pm
Forum: Support and Development
Topic: Collision resolving problems with dynamic objects.
Replies: 1
Views: 1726

Re: Collision resolving problems with dynamic objects.

Edit: Most important thing of all please comment your code so that its easier for others to see what your trying to accomplish in your code. This makes trouble shooting it a whole lot easier. People may not have responded because they may or may not like rar files especially when those files are hos...
by artofwork
Tue Nov 18, 2014 3:05 pm
Forum: Libraries and Tools
Topic: Table editor - numTable 1.5
Replies: 18
Views: 11341

Re: Table editor - numTable 1.4

Very Nice!
Very Useful :)
by artofwork
Mon Nov 17, 2014 12:10 am
Forum: Support and Development
Topic: 3D question
Replies: 2
Views: 2068

Re: 3D question

Your translating the world and the not object, You can see this when using the controls.

In 3d there is local xyz, object xyz & world xyz coordinates, I haven't looked at that code but I'm sure your controls are only effecting the world space and not the object.
by artofwork
Sun Nov 16, 2014 11:59 pm
Forum: General
Topic: Editor - Handling dialogues and scenes
Replies: 5
Views: 3679

Re: Editor - Handling dialogues and scenes

I built a map editor its not as pretty as your event editor tho :p
by artofwork
Tue Nov 11, 2014 1:33 pm
Forum: Support and Development
Topic: Isometric tilemap drawn on reverse
Replies: 2
Views: 3024

Re: Isometric tilemap drawn on reverse

upload a love file and we can help you :)
by artofwork
Tue Nov 11, 2014 1:27 pm
Forum: Support and Development
Topic: Weird morphing in 3D
Replies: 4
Views: 1972

Re: Weird morphing in 3D

I had a similar issue ( this is going to sound like something from the matrix ) because there is no Z plane in love you need to emulate it which you have done, however your not necessarily moving the camera around the object but more the object around the camera.