Search found 54 matches

by Araqiel
Sat Jan 01, 2011 11:43 pm
Forum: General
Topic: What you got for X-MAS.
Replies: 31
Views: 9596

Re: What you got for X-MAS.

Well, Android = <3
by Araqiel
Sat Jan 01, 2011 11:42 pm
Forum: General
Topic: Recent Trend
Replies: 5
Views: 3623

Re: Recent Trend

Make one! :D
by Araqiel
Sat Jan 01, 2011 11:17 pm
Forum: General
Topic: What you got for X-MAS.
Replies: 31
Views: 9596

Re: What you got for X-MAS.

Image
Image

Good Christmas. :D
by Araqiel
Sat Jan 01, 2011 11:16 pm
Forum: Games and Creations
Topic: Compendium - An "original" space shooter
Replies: 10
Views: 9076

Re: Compendium - An "original" space shooter

It looks like we all have plenty of competition! May the best space shooter win. :o

I seriously need to start cleaning up my code. Right now it's like a haphazard assembly of carnage and a little bit of Lua. ton of wtf
by Araqiel
Sat Jan 01, 2011 11:09 pm
Forum: General
Topic: Recent Trend
Replies: 5
Views: 3623

Recent Trend

I've noticed a trend in the Projects board lately. Top-down space shooters. Hm. My theory as to why these are suddenly so popular: they're easy to program. :D
by Araqiel
Sat Jan 01, 2011 11:07 pm
Forum: General
Topic: My strange idea for a game
Replies: 5
Views: 2416

Re: My strange idea for a game

This might come as a surprise, but I am completely sober, as I always have been. :crazy:
by Araqiel
Sat Jan 01, 2011 11:04 pm
Forum: Games and Creations
Topic: Unnamed top-down space game
Replies: 5
Views: 5010

Re: Unnamed top-down space game

holytrend :P

I'm not sure why, but it only runs at like, 9 FPS for me. Weird.

Don't feel bad about your code - I assure you, mine is faaaar worse. :(
by Araqiel
Sat Jan 01, 2011 8:51 pm
Forum: Games and Creations
Topic: Compendium - An "original" space shooter
Replies: 10
Views: 9076

Re: Compendium - An "original" space shooter

I am aware. It's for gameplay purposes.
by Araqiel
Sat Jan 01, 2011 8:16 pm
Forum: Games and Creations
Topic: Compendium - An "original" space shooter
Replies: 10
Views: 9076

Re: Compendium - An "original" space shooter

Pseudo-realistic. :P You can't get TOO realistic in two dimensions. For example, gravity simply doesn't work as expected without the third dimension... not to mention I'm not doing anything like collision or rotating about an arbitrary axis. And as for the problem with speed and turning, I think I'l...
by Araqiel
Sat Jan 01, 2011 10:04 am
Forum: Games and Creations
Topic: Compendium - An "original" space shooter
Replies: 10
Views: 9076

Re: Compendium - An "original" space shooter

Well, time to go to bed. At 4:02am...

My little impromptu GUI library is actually maturing now. Tomorrow, I'll add z-index and mouse click handling, and possibly some real parent-child tree stuff. Eh. Too tired to explain it properly. All I can say is that tomorrow will bring awesomeness.