Search found 163 matches
- Sat Mar 03, 2012 5:41 pm
- Forum: Libraries and Tools
- Topic: line intersection points and reflection
- Replies: 0
- Views: 2043
line intersection points and reflection
Hey guys, been a while since i posted on here. Just thought I'd share a tidbit of code on finding the intersection point between a line and a shape, and the reflection angle from there. This is handy if you want some lasers of doom in your game :cool: . Anywho, first finding the point of intersectio...
- Sat Nov 05, 2011 1:26 pm
- Forum: General
- Topic: So anybody bought voxatron :D?
- Replies: 22
- Views: 8625
Re: So anybody bought voxatron :D?
haha. i suppose that's true.bartbes wrote:You haven't finished it yet.felix24 wrote:took me 16 goes to finish it
- Sat Nov 05, 2011 12:48 pm
- Forum: General
- Topic: So anybody bought voxatron :D?
- Replies: 22
- Views: 8625
Re: So anybody bought voxatron :D?
me three. it's a great game. i really enjoyed the binding of isaac aswell. it's bloody hard though. took me 16 goes to finish itGijsB wrote:yeah me toojosefnpat wrote:I got it in the Humble Voxatron Debut. Very cool game
- Tue Nov 01, 2011 10:50 am
- Forum: Support and Development
- Topic: Rigid Body physics
- Replies: 4
- Views: 2547
Re: Rigid Body physics
after you have defined your body and shapes you can use:
this will set the mass, rotational inertia etc for you based on the shapes attached to the body. It's quite handy.
Here's the wiki page:
http://love2d.org/wiki/Body:setMassFromShapes
Code: Select all
yourBody:setMassFromShapes( )
Here's the wiki page:
http://love2d.org/wiki/Body:setMassFromShapes
- Mon Oct 31, 2011 11:20 pm
- Forum: General
- Topic: Overgrowth
- Replies: 6
- Views: 2315
Re: Overgrowth
it's not really my type of game. but i've been folllowing it anyway just because of the level of skill and detail that's going into it.
i might even get it when it comes out.
i might even get it when it comes out.
- Tue Oct 25, 2011 10:29 pm
- Forum: Games and Creations
- Topic: 2D pixel side-scroller project
- Replies: 12
- Views: 7748
Re: 2D pixel side-scroller project
the graphics look great I like the subtle sun beams. It's a nice touch I think.
the gui is nice too!
the gui is nice too!
- Tue Oct 25, 2011 2:43 pm
- Forum: Games and Creations
- Topic: Plazma Being
- Replies: 121
- Views: 85399
Re: Plazma Being (so far)
thanksLarsii30 wrote:will follow ---- >
- Tue Oct 25, 2011 2:42 pm
- Forum: Games and Creations
- Topic: 2D pixel side-scroller project
- Replies: 12
- Views: 7748
Re: 2D pixel side-scroller project
the image appears to be down
- Sun Oct 23, 2011 10:18 pm
- Forum: Games and Creations
- Topic: Plazma Being
- Replies: 121
- Views: 85399
Re: Plazma Being (so far)
hey guys,
i set up a blog for this thing and added it to indieDB also if you are interested in checking it out there.
Blog: http://plazmabeing.blogspot.com/
indieDB: http://www.indiedb.com/games/plazma-being
cheers
i set up a blog for this thing and added it to indieDB also if you are interested in checking it out there.
Blog: http://plazmabeing.blogspot.com/
indieDB: http://www.indiedb.com/games/plazma-being
cheers
- Sun Oct 23, 2011 9:58 pm
- Forum: Games and Creations
- Topic: Scary Monsters
- Replies: 113
- Views: 49783
Re: Scary Monsters (scrymnstrs)
the artwork is lookin' great! i agree with the others in that an open world without main story missions would work well. i think it would be cool to hide snippets of the world's history to random locations that the player can find and piece together as they play the game. these might be old books, p...