You are welcome, if you find anything post here or PM medrikdrok wrote:Thank you very much! I will look for a solution too !
Search found 911 matches
- Sat Feb 13, 2016 7:45 pm
- Forum: Libraries and Tools
- Topic: Light, a shadow system for LÖVE
- Replies: 16
- Views: 47998
Re: Light, a shadow system for LÖVE
- Sat Feb 13, 2016 6:26 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411785
Re: "Questions that don't deserve their own thread" thread
Here is an example of an ffi binding. It will result in a faster binding and should be easier because libcrypto is part of openssl so it should be available everywhere. And if it's not it will have binaries for everywhere. https://github.com/LPGhatguy/luajit-request Edit: just in case it was unclea...
Re: New Icons
It looks good and really polished but I think it's kinda missing something.. Maybe the "funny" factor of LÖVE like two little eyes with a small smile or something like that, it looks too professional but maybe that's just me.
- Sat Feb 13, 2016 6:15 pm
- Forum: Libraries and Tools
- Topic: Light, a shadow system for LÖVE
- Replies: 16
- Views: 47998
Re: Light, a shadow system for LÖVE
Wow, this works really well. Even under some stress test didn't seem to slow down. got to about 70+ lightsources until I saw fps drop. Thanks, I'm pretty proud of the render method myself since it can handle a lot of lights before it reaches a bottleneck state. It's really efficient given that the ...
- Sat Feb 13, 2016 11:59 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411785
Re: "Questions that don't deserve their own thread" thread
I belive you forgot to open brackets on the second if, try this: vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) { vec4 pixel = Texel(texture, texture_coords); if (pixel.a > 0.0) { if (pixel.r == 1.0 || pixel.g == 1.0 || pixel.b == 1.0) { return vec4(85.0/255.0, 1.0, ...
- Sat Feb 13, 2016 12:09 am
- Forum: General
- Topic: The birthdays !! xO
- Replies: 3
- Views: 1166
Re: The birthdays !! xO
Damn spam bots, ruining all my fun :c
- Fri Feb 12, 2016 9:47 pm
- Forum: Libraries and Tools
- Topic: Light, a shadow system for LÖVE
- Replies: 16
- Views: 47998
Light, a shadow system for LÖVE
I know there are lots of shadow libraries out there but I wanted to make my own, here it is, light . The code's on github . http://www.mediafire.com/convkey/2bfe/zy6ecqd4m56a535zg.jpg This library allows you to add shadows to your game, it currently supports translation given that you provide a big ...
- Fri Feb 12, 2016 4:32 pm
- Forum: General
- Topic: The birthdays !! xO
- Replies: 3
- Views: 1166
The birthdays !! xO
So many couples have tried, so many have failed..
(For those who didn't understand, tomorrow is February 14th)
- Fri Feb 12, 2016 4:26 pm
- Forum: General
- Topic: Post-0.10.0 feature wishlist
- Replies: 177
- Views: 91821
Re: Post-0.10.0 feature wishlist
Add support for Dualshock 4's LED so we can change its color
- Thu Feb 11, 2016 12:47 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 411785
Re: "Questions that don't deserve their own thread" thread
And how would I do that ?