Search found 212 matches
- Mon Oct 28, 2013 2:07 am
- Forum: Support and Development
- Topic: Share a Shader!
- Replies: 328
- Views: 542695
Re: Share a Shader!
While I'm here... I want to do a 360 ° view using a panorama image. To fake a perspective I want to use a inverted fisheye effect. The goal is a game like Myst with 360 ° environment. Or is there a better way to fake some kind of perspective? http://99.30.162.147/static/code/fisheye.love Is this wh...
- Fri Oct 11, 2013 11:14 pm
- Forum: General
- Topic: Programming Style
- Replies: 24
- Views: 9140
Re: Programming Style
Sounds like me except it's not laziness, I just can't code.Xgoff wrote:ocd: spend way too much time trying to design an overcomplicated structure, get too lazy to actually code, then dump the project
We're all so egotistical.
- Mon Sep 16, 2013 5:03 am
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Re: Chip8 emulator
I suggest using the modulo operator for your 7XNN opcode instead of manually removing 256 V[nib[2]] = (v2 + nn) % 256 Well, it can't really go over. In 8XY4, Even if it does carry or not, you never modulo or manually remove 256 from the result Again in 8XY5, If it does go negative, It isn't fixed. ...
- Sun Sep 15, 2013 6:32 pm
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Re: Chip8 emulator
Update, now has a menu and some other stuff.
- Fri Sep 13, 2013 3:26 am
- Forum: General
- Topic: Po2 Problem
- Replies: 6
- Views: 1397
Re: Po2 Problem
I know that older computers cannot handle non po2 pictures (2*2, 4*4, 32*32, etc.), but I have two questions: Can the images be, say, 32*64? And can they support drawing other things in non po2 ways (like love.graphics.rectangle)? What is the performance like with those? 32x64 should always be doab...
- Thu Sep 12, 2013 2:29 am
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Re: Chip8 emulator
Have you tried using Tronix's test rom? It test a bunch of different opcodes and makes sure that registers are what they should be. http://www.cyberforum.ru/post919567.html Its attached on that post, sctest_12.zip That is a serious help, thanks! It fixed my BCD implementation and FX65, but it calle...
- Wed Sep 11, 2013 11:39 pm
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Re: Chip8 emulator
I rememer having tried once a Chip8 emulator too, and I just messed it up for some reason, and never got back to that. Anyway, you did a pretty good job on this. Excellent. Thanks! There are so many stupid things that can go wrong, one undocumented bit (like the fact that sprites wrap across the sc...
- Wed Sep 11, 2013 4:15 am
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Re: Chip8 emulator
Updated - Now somewhat plays a game, except the controls are broken.
- Sat Sep 07, 2013 4:52 am
- Forum: Games and Creations
- Topic: Chip8 emulator
- Replies: 9
- Views: 7463
Chip8 emulator
2013-09-15-14-28-15.png Controls: Menu: Arrow keys: Make a selection Enter/"Return": Skip an entry (make default) Escape: Close 1234 QWER ASDF ZXCV on a QWERTY keyboard maps to 123C 456D 789E A0BF on the Chip8 Also supports Dvorak keyboards History: v0.1 - Initial upload v0.2 - Fixes many...
- Fri Aug 30, 2013 7:43 am
- Forum: General
- Topic: Linux talk
- Replies: 11
- Views: 3898
Re: Linux talk
You should probably leave the bootloader on your primary drive, in this case your SSD. Otherwise, in order to boot into Ubuntu, you'll need to tell your BIOS to use your HDD as the first boot device. Grub is fantastic these days for booting multiple OS, including any variant of Windows, so you shou...