Search found 216 matches

by Murii
Mon Aug 01, 2016 9:13 pm
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

the "loveBuild0.3.1_windows.rar" binary from https://github.com/Murii/CLove/releases is still not working. In order to build CLove on windows you need QT Community the free edition with MinGW installed and the GCC/G++ paths. If you do that then you'll get the .exe file. (I'm using windows...
by Murii
Sat Jul 30, 2016 11:08 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

I just switched to Windows and now it looks like in order to build CLove you'll need DXSDK like you do with Love just because of SDL. I won't force developers to download and install a whole 570mb+ library so that's why for the past two days SDL has been replaced by GLFW only in Windows. That means ...
by Murii
Sat Jul 23, 2016 9:00 am
Forum: Games and Creations
Topic: Creating a game company.
Replies: 17
Views: 8184

Re: Creating a game company.

I totaly agree with the rest of the community. No one will give you any money without a solid demo to test the game out. I know I would not, no offense.
by Murii
Wed Jul 20, 2016 8:46 pm
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20594

Re: Breaking Fast has been greenlit! :)

Congrats, it's really something to reach such a big stage in development!
by Murii
Wed Jul 20, 2016 5:30 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

Build failed on Windows 7, I'm using Cygwin64 with Mingw64 toolchain & cmake from cygwin command prompt: cmake ../ -DCMAKE_C_COMPILER:PATH=/usr/bin/x86_64-w64-mingw32-gcc -DCMAKE_CXX_COMPILER:PATH=/usr/bin/x86_64-w64-mingw32-g++ Error message: [ 49%] Building C object src/3rdparty/SDL2/CMakeFil...
by Murii
Tue Jul 19, 2016 5:26 pm
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

I think what your Readme.md lacks is some kind of motivation. What does Clöve do that Löve doesn't? What is the benefit for the game developer? You are totally right, you could say it lacks the required motivation to make you use it but I'm planning in adding a demo game as an example and hopefully...
by Murii
Tue Jul 19, 2016 5:20 pm
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

OMG, this is so awesome! How about the binary size, is it smaller or larger than Love2d? If this works on iOS & Android and if the binary size smaller than standard Love2d .apk, I would love to use CLove. On Mac the binary size is 2mb so it should be the same or somewhere the same on windows an...
by Murii
Sun Jul 17, 2016 4:22 pm
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove,port of Love into C/OpenGL ES 2.0

As for your "PS" question, the answer is undoubtedly "yes". Added a couple more examples which in my opinion should cover the basics to start making prototypes in CLove. There should be more added but I think it will be a better idea to just post a demo game as an example and le...
by Murii
Sat Jul 16, 2016 11:37 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

Re: CLove, semi port of Love into C/OpenGL ES 2.0

Is there any specific reason you're doing this, since LÖVE itself can use OpenGL ES 2.0 and supports Android (and 3D, with LÖVE3D - a pure LuaJIT lib, if I recall correctly) To be honest, I don't quite like how Love is structured plus I kinda appreciate more C then C++ and Love has a weird build sy...
by Murii
Sat Jul 16, 2016 10:20 am
Forum: Ports
Topic: CLove,port of Love into C/OpenGL ES 2.0
Replies: 18
Views: 28847

CLove,port of Love into C/OpenGL ES 2.0

Hey! For the past year or so I'm trying to clone Love so that I can understand everything that's related to game dev(it's not my first attempt, if you look at my github page you'll see what I'm talking about). CLove is made in C and it's using only open source libraries and it's working on Windows,M...