Search found 550 matches
- Mon Oct 27, 2014 4:25 pm
- Forum: General
- Topic: There is a LÖVE subreddit
- Replies: 2
- Views: 2334
Re: There is a LÖVE subreddit
Well, it seems like that subreddit is fairly active. Wonder how long it's been there/who made it/etc. I would also be interested to know how much of the LÖVE user base is on the subreddit. I'm not entirely sure how Reddit works, but I do have an account there. Maybe I'll post there... one day... Any...
- Sat Aug 30, 2014 3:36 pm
- Forum: Support and Development
- Topic: love.joystick.setGamepadMapping for unrecognised joysticks?
- Replies: 5
- Views: 10223
Re: love.joystick.setGamepadMapping for unrecognised joystic
LÖVE doesn't recognise it according to joystick:isGamepad()
I'll check that link, thanks! So I can't remap the SNES controller since it's nothing like the Xbox 360 controller?
I'll check that link, thanks! So I can't remap the SNES controller since it's nothing like the Xbox 360 controller?
- Sat Aug 30, 2014 3:06 pm
- Forum: Support and Development
- Topic: love.joystick.setGamepadMapping for unrecognised joysticks?
- Replies: 5
- Views: 10223
love.joystick.setGamepadMapping for unrecognised joysticks?
love.joystick.setGamepadMapping, from what I've read, can be used to map a controller which is not recognised as a controller by LÖVE by default. I have an SNES controller, which other frameworks recognise, but LÖVE does not. How can I use love.joystick.setGamepadMapping to get LÖVE to recognise my ...
- Wed Aug 20, 2014 4:37 pm
- Forum: General
- Topic: LOVE users map
- Replies: 182
- Views: 118696
Re: LOVE users map
Awesome idea! This is quite awesome indeed.
Belfast, Northern Ireland is my approximate location.
Belfast, Northern Ireland is my approximate location.
- Mon Aug 18, 2014 7:51 pm
- Forum: General
- Topic: Using GLSL instead of LÖVEs shading language?
- Replies: 5
- Views: 3717
Re: Using GLSL instead of LÖVEs shading language?
It has different names, too. I just really don't like it, and I'd much prefer use GLSL. Thanks!
- Mon Aug 18, 2014 7:20 pm
- Forum: General
- Topic: Using GLSL instead of LÖVEs shading language?
- Replies: 5
- Views: 3717
Using GLSL instead of LÖVEs shading language?
I hate LÖVEs shading language with a passion. Yes, I know underneath it's GLSL, but GLSL: • Makes much more sense • Is more beginner friendly • Is standard • Is easier to use • Is fun Is it possible for me to just use GLSL and save myself the pain of using the LÖVE shading language? I really hate it...
- Wed Aug 13, 2014 6:36 pm
- Forum: Libraries and Tools
- Topic: Typo - Typewriter lib
- Replies: 11
- Views: 8340
Re: Typo - Typewriter lib
Yep, that looks pretty good. Even though it is GameMaker (which I have intense hate for), it seems to have helped a bit. Thanks! I've been working on my website a lot, but I tend to put my heart into something, move onto something else for a while, put my heart into that, move back to another projec...
- Mon Aug 11, 2014 5:57 pm
- Forum: Libraries and Tools
- Topic: Typo - Typewriter lib
- Replies: 11
- Views: 8340
Re: Typo - Typewriter lib
Very nice, I'm starting on a platformer, I'm gonna use typo on it :) Awesome! Glad to see it's useful. I hope to add more to it eventually (such as being able to get certain properties) Trying to figure out how to do the string parsing, but I'll get there. I want to write it myself, so that typo ha...
- Mon Aug 11, 2014 1:31 pm
- Forum: Support and Development
- Topic: Printing special characters in LÖVE?
- Replies: 9
- Views: 5446
Re: Printing special characters in LÖVE?
The file is for my library, Typo. Here is the main.lua file and the typo.lua file. Saving the file with Sublime Text 3, it says (UTF-8) at the bottom. I tried compressing it into a .love, and I have the same problem.
- Sun Aug 10, 2014 3:48 pm
- Forum: Support and Development
- Topic: Printing special characters in LÖVE?
- Replies: 9
- Views: 5446
Re: Printing special characters in LÖVE?
I have. It is saved with UTF-8 I'm not sure what the problem is