Search found 102 matches

by Linkpy
Sun Jul 19, 2015 2:25 pm
Forum: Libraries and Tools
Topic: Löve2D documentation (docset) for offline browsing
Replies: 12
Views: 22625

Re: Löve2D documentation (docset) for offline browsing

So...
  1. You made me discover Zeal. Thanks you.
  2. You made a Love2D docset. With my sloooow PC, it's great. Thanks you.
So... In conclusion. Thanks you.. :crazy:
by Linkpy
Sat Jul 18, 2015 2:44 pm
Forum: Support and Development
Topic: Loading files from an choosable user folder
Replies: 17
Views: 7478

Re: Loading files from an choosable user folder

love.filesystem.getDirectoryItems which doesn't work ? Strange. Maybe this function uses another PHYSFS function. LuaJIT is portable if you write code for each OSes. But, in this case -with Love2D- you don't need to do a code part for each OSes because all the libraries you use are already included ...
by Linkpy
Sat Jul 18, 2015 10:13 am
Forum: Support and Development
Topic: Loading files from an choosable user folder
Replies: 17
Views: 7478

Re: Loading files from an choosable user folder

You can use love.filesystem and Lua's IO library. But, you shouldn't use these two library together. Example : You have a function "readFile" which takes a file handle (love.filesystem.newFile / io.open). I don't recommend this. So, you should do two function : "readFileLove" for...
by Linkpy
Sat Jul 18, 2015 10:07 am
Forum: Libraries and Tools
Topic: Love 2D with 3D
Replies: 11
Views: 12881

Re: Love 2D with 3D

OMFG... :crazy:

I predict that you'll receive a letter from Khronos Group :awesome:
Soon...
In a few month...
Maybe... :crazy:
by Linkpy
Thu Jul 16, 2015 6:50 pm
Forum: Support and Development
Topic: Question about SpritBatch
Replies: 1
Views: 791

Question about SpritBatch

Helloooooo ! For optimizing purpose, I want to use two SpriteBatch for my AsciiCanvas library (using a bitmap font -just the image, not using with a Love Font-, and generating a simple image for the background). And, I saw that there are three modes : dynamic, static, stream. When I create the rende...
by Linkpy
Wed Jul 15, 2015 4:17 pm
Forum: Libraries and Tools
Topic: [Library] AsciiCanvas
Replies: 1
Views: 1274

Re: [Library] AsciiCanvas

So. A little update. I added the github link, and other little things.
by Linkpy
Wed Jul 15, 2015 12:40 pm
Forum: Support and Development
Topic: How to do the best network server ?
Replies: 9
Views: 2515

Re: How to do the best network server ?

Yes, it was my idea to create the server in a thread, and then the client will communicate with packet too, even in singleplayer.
I guess you're right, I never really done networked game yet :crazy:
by Linkpy
Wed Jul 15, 2015 11:20 am
Forum: Support and Development
Topic: How to do the best network server ?
Replies: 9
Views: 2515

Re: How to do the best network server ?

Oh, okay :emo:
by Linkpy
Wed Jul 15, 2015 10:29 am
Forum: Support and Development
Topic: How to do the best network server ?
Replies: 9
Views: 2515

Re: How to do the best network server ?

How ! That's cool ! :awesome:

But, in the case of a slow game ? Like a survival game, where you don't have epic battle, and many entity in the same time, did I need to make all the stuff for lag compensation ? :emo:
by Linkpy
Wed Jul 15, 2015 6:40 am
Forum: General
Topic: "How can I do this in the right maner ?" thread !
Replies: 1
Views: 709

"How can I do this in the right maner ?" thread !

Hellooooo everyone ! :awesome: So, I want to create a thread with various subjects. This thread as one goal : have resources for programmer to help achieve what they want in the efficient and reliable way ! If you don't like thinking (or if you can't think :emo: ), this thread is not for you, becaus...