Search found 115 matches

by Moe
Tue Nov 27, 2012 8:25 pm
Forum: LÖVE-Android
Topic: Loveframes for droid
Replies: 1
Views: 4504

Re: Loveframes for droid

First, we want to get Love running. If it does not have any other dependencies than Love, it should work.
by Moe
Tue Nov 27, 2012 8:20 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

Sorry for the delay in answering. I ended up in finishing my first game that made it into the Android market. At the moment, we do not have a possibility to store files. We are looking into this issue, but it needs more effort than we expected. I want to continue by moving on to 0.8.0 and then addin...
by Moe
Sat Sep 29, 2012 1:39 pm
Forum: LÖVE-Android
Topic: OUYA
Replies: 58
Views: 48917

Re: OUYA

It opens more opportunities for LOVE, like being able to execute commands and use the io.* functions We won't add features that break Android's security system. Do things right or don't do them. Requiring root access is nothing we want to have, we have io access as far as needed to develop games an...
by Moe
Tue Sep 25, 2012 5:16 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

Another thing... what about a online database of all LÖVE games released for Android? So you can press "Search Games" or similar in the LÖVE-app and you get a list of each game with image, description etc.? My main concern is more the legal thing about that than implementing it. I do not ...
by Moe
Mon Sep 24, 2012 6:19 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

Because major mobile platforms usually have support for this, and sqlite3 is natural fit for such requirements. I wish desktop LÖVE version had support for sqlite also... That would be ideal solution. Hey, why didn't I thought of it? I totally agree, this is an awesome feature. I will add it when t...
by Moe
Sun Sep 23, 2012 7:29 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

Is writing to a *.txt or *.lua file now possible? I read already that it's not, but that post was old, so I ask. :) It's enough when the file would be only temporary. We are working on it. I did some quick changes but I seems like it is more complicated than I expected. I thought it would be a 1-2 ...
by Moe
Thu Sep 20, 2012 11:10 pm
Forum: LÖVE-Android
Topic: In a nutshell, what's not working actually ?
Replies: 50
Views: 76731

Re: In a nutshell, what's not working actually ?

Totally unexpected and out of the dark: We do have sensor support now. All stuff updated. And even without earning a beer. :cool:
So next stop file system, huh? :joker:
by Moe
Thu Sep 20, 2012 11:06 pm
Forum: LÖVE-Android
Topic: New API in love-native-android
Replies: 5
Views: 9609

Re: New API in love-native-android

API change:
- Touch-Event-ID is now Lua-like.
- Added sensor API.
by Moe
Thu Sep 13, 2012 7:34 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

I made a little particle which is working fine on my PC. It doesn't work on my little Samsung GT i5500 (Android 2.2). Maybe you see the error or there's another trouble. It's in the attached files. You should check the output of logcat , it tells you what is wrong: 09-13 21:31:25.320: E/liblove(531...
by Moe
Tue Sep 11, 2012 7:57 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 108157

Re: love-java-android/love-native-android: project informati

Do you mind sharing it? You can also mail it to me, but debugging is much more fun - if at all - if you have some repro cases... It's just a little particle , nothing specially. I don't think there's the problem. :) Well, we actually support all kind of particle systems. So if it does not work, I w...