I'm making some progress on my current Space Shooter project.
But there's still a lot to do :S
Search found 533 matches
- Sun Dec 15, 2013 8:46 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1506369
- Sun Dec 15, 2013 5:49 pm
- Forum: Support and Development
- Topic: Can not run a .love with 0.9.0
- Replies: 8
- Views: 2287
Re: Can not run a .love with 0.9.0
Please try redownload and reinstall 0.9.0 from the home page .
There was a little bug in the installer. But it should be fixed now I guess.
There was a little bug in the installer. But it should be fixed now I guess.
- Sun Dec 15, 2013 10:23 am
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88828
Re: LÖVE 0.9.0 released
because he deserved it !! ( or he did not know that alex and slime is the same person )
- Sat Dec 14, 2013 7:53 pm
- Forum: Support and Development
- Topic: Making a player.
- Replies: 9
- Views: 3596
Re: Making a player.
function love.draw() love.graphics.setColor(103, 164, 21, 255) love.graphics.rectangle("fill", 0, 300, 800, 300) love.graphics.setColor(240, 255, 255, 255) love.graphics.draw(player, 10, 276, 0, 1) -- Input variables here end Also you didn't associated the variables of the player to the i...
- Sat Dec 14, 2013 7:44 pm
- Forum: Support and Development
- Topic: Making a player.
- Replies: 9
- Views: 3596
Re: Making a player.
You can create a table for all variables belong to the player. -- main.lua function love.load() player = {} -- creates a table player.x = 10 -- adds the variable "x" to the table. player.y = 10 -- adds the variable "y" to the table. player.vel = 100 -- ... end function love.updat...
- Sat Dec 14, 2013 5:40 pm
- Forum: Support and Development
- Topic: Love window doesn't open when building in Sublime Text 2
- Replies: 5
- Views: 5280
Re: Love window doesn't open when building in Sublime Text 2
Did you created a conf.lua file ?
If so, check if "t.window.display" is present and set to 1.
If not add it to the conf file.
https://www.love2d.org/wiki/Config_Files
Maybe that's the problem.
If so, check if "t.window.display" is present and set to 1.
If not add it to the conf file.
https://www.love2d.org/wiki/Config_Files
Maybe that's the problem.
- Sat Dec 14, 2013 12:28 pm
- Forum: Support and Development
- Topic: Can't run my game on Mac OS
- Replies: 4
- Views: 1265
Re: Can't run my game on Mac OS
Just redownload LOVE 0.8.0. ( or fix your game up for LOVE 0.9.0 and use this version instead :p )
- Sat Dec 14, 2013 11:21 am
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88828
Re: LÖVE 0.9.0 released
Great !
A big thanks to the dev's for working so hard on 0.9.0 :> !
A big thanks to the dev's for working so hard on 0.9.0 :> !
- Tue Dec 10, 2013 11:45 pm
- Forum: General
- Topic: Beginner Coding Problem
- Replies: 3
- Views: 1950
Re: Beginner Coding Problem
Welcome on the forums :) smallshack = love.graphics.newImage("smallshack.png") function love.keypressed(key) if key == "z" then lumber = lumber - 50 love.draw() x = 200 y = 200 love.graphics.draw(smallshack, x, y) end end You might want to try out some tutorials first, mainly to ...
Re: What Are You Currently Listening To?
I listen to Black Tiger Sex Machine. Heavy stuff, but since they played live in my town I love them.