Search found 533 matches

by MadByte
Sun Dec 15, 2013 8:46 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1506369

Re: What's everyone working on? (tigsource inspired)

I'm making some progress on my current Space Shooter project.

Image

But there's still a lot to do :S
by MadByte
Sun Dec 15, 2013 5:49 pm
Forum: Support and Development
Topic: Can not run a .love with 0.9.0
Replies: 8
Views: 2287

Re: Can not run a .love with 0.9.0

Please try redownload and reinstall 0.9.0 from the home page .
There was a little bug in the installer. But it should be fixed now I guess.
by MadByte
Sun Dec 15, 2013 10:23 am
Forum: General
Topic: LÖVE 0.9.0 released
Replies: 87
Views: 88828

Re: LÖVE 0.9.0 released

because he deserved it !! ( or he did not know that alex and slime is the same person )
by MadByte
Sat Dec 14, 2013 7:53 pm
Forum: Support and Development
Topic: Making a player.
Replies: 9
Views: 3596

Re: Making a player.

function love.draw() love.graphics.setColor(103, 164, 21, 255) love.graphics.rectangle("fill", 0, 300, 800, 300) love.graphics.setColor(240, 255, 255, 255) love.graphics.draw(player, 10, 276, 0, 1) -- Input variables here end Also you didn't associated the variables of the player to the i...
by MadByte
Sat Dec 14, 2013 7:44 pm
Forum: Support and Development
Topic: Making a player.
Replies: 9
Views: 3596

Re: Making a player.

You can create a table for all variables belong to the player. -- main.lua function love.load() player = {} -- creates a table player.x = 10 -- adds the variable "x" to the table. player.y = 10 -- adds the variable "y" to the table. player.vel = 100 -- ... end function love.updat...
by MadByte
Sat Dec 14, 2013 5:40 pm
Forum: Support and Development
Topic: Love window doesn't open when building in Sublime Text 2
Replies: 5
Views: 5280

Re: Love window doesn't open when building in Sublime Text 2

Did you created a conf.lua file ?
If so, check if "t.window.display" is present and set to 1.
If not add it to the conf file.

https://www.love2d.org/wiki/Config_Files

Maybe that's the problem.
by MadByte
Sat Dec 14, 2013 12:28 pm
Forum: Support and Development
Topic: Can't run my game on Mac OS
Replies: 4
Views: 1265

Re: Can't run my game on Mac OS

Just redownload LOVE 0.8.0. ( or fix your game up for LOVE 0.9.0 and use this version instead :p )
by MadByte
Sat Dec 14, 2013 11:21 am
Forum: General
Topic: LÖVE 0.9.0 released
Replies: 87
Views: 88828

Re: LÖVE 0.9.0 released

Great !
A big thanks to the dev's for working so hard on 0.9.0 :> !
by MadByte
Tue Dec 10, 2013 11:45 pm
Forum: General
Topic: Beginner Coding Problem
Replies: 3
Views: 1950

Re: Beginner Coding Problem

Welcome on the forums :) smallshack = love.graphics.newImage("smallshack.png") function love.keypressed(key) if key == "z" then lumber = lumber - 50 love.draw() x = 200 y = 200 love.graphics.draw(smallshack, x, y) end end You might want to try out some tutorials first, mainly to ...
by MadByte
Sat Dec 07, 2013 7:26 am
Forum: General
Topic: []
Replies: 15
Views: 7459

Re: What Are You Currently Listening To?

I listen to Black Tiger Sex Machine. Heavy stuff, but since they played live in my town I love them.